22 #ifndef MYST3_DETECTION_H 23 #define MYST3_DETECTION_H 25 #include "engines/advancedDetector.h" 29 static const uint32 kGameLocalizationTypeMask = 0xff;
30 enum GameLocalizationType {
36 static const uint32 kGameLayoutTypeMask = 0xff << 8;
44 AD_GAME_DESCRIPTION_HELPERS(desc);
50 #define GAMEOPTION_WIDESCREEN_MOD GUIO_GAMEOPTIONS1 54 #endif // MYST3_DETECTION_H Definition: advancedDetector.h:163
Definition: detection.h:43