22 #ifndef WATCHMAKER_DO_OPERATE_H 23 #define WATCHMAKER_DO_OPERATE_H 25 #include "watchmaker/types.h" 26 #include "watchmaker/game.h" 30 void UpdateSpecial(WGame &game, int32 room);
31 void doOperate(WGame &game, int32 obj);
35 #endif // WATCHMAKER_DO_OPERATE_H Definition: 2d_stuff.h:30