22 #ifndef NUVIE_CORE_U6_OBJECTS_H 23 #define NUVIE_CORE_U6_OBJECTS_H 29 #define OBJ_U6_NOTHING 0 31 #define OBJ_U6_LEATHER_HELM 1 32 #define OBJ_U6_CHAIN_COIF 2 33 #define OBJ_U6_IRON_HELM 3 34 #define OBJ_U6_SPIKED_HELM 4 35 #define OBJ_U6_WINGED_HELM 5 36 #define OBJ_U6_BRASS_HELM 6 37 #define OBJ_U6_GARGOYLE_HELM 7 38 #define OBJ_U6_MAGIC_HELM 8 39 #define OBJ_U6_WOODEN_SHIELD 9 40 #define OBJ_U6_CURVED_HEATER 10 41 #define OBJ_U6_WINGED_SHIELD 11 42 #define OBJ_U6_KITE_SHIELD 12 43 #define OBJ_U6_SPIKED_SHIELD 13 44 #define OBJ_U6_BLACK_SHIELD 14 45 #define OBJ_U6_DOOR_SHIELD 15 46 #define OBJ_U6_MAGIC_SHIELD 16 47 #define OBJ_U6_CLOTH_ARMOUR 17 48 #define OBJ_U6_LEATHER_ARMOR 18 49 #define OBJ_U6_RING_MAIL 19 50 #define OBJ_U6_SCALE_MAIL 20 51 #define OBJ_U6_CHAIN_MAIL 21 52 #define OBJ_U6_PLATE_MAIL 22 53 #define OBJ_U6_MAGIC_ARMOUR 23 54 #define OBJ_U6_SPIKED_COLLAR 24 55 #define OBJ_U6_GUILD_BELT 25 56 #define OBJ_U6_GARGOYLE_BELT 26 57 #define OBJ_U6_LEATHER_BOOTS 27 58 #define OBJ_U6_SWAMP_BOOTS 28 59 #define OBJ_U6_TILE_DIRT 29 60 #define OBJ_U6_TILE_BOARDS 30 61 #define OBJ_U6_TILE_TILES 31 62 #define OBJ_U6_TILE_BLUE_TILES 32 64 #define OBJ_U6_SLING 33 65 #define OBJ_U6_CLUB 34 66 #define OBJ_U6_MAIN_GAUCHE 35 67 #define OBJ_U6_SPEAR 36 68 #define OBJ_U6_THROWING_AXE 37 69 #define OBJ_U6_DAGGER 38 70 #define OBJ_U6_MACE 39 71 #define OBJ_U6_MORNING_STAR 40 73 #define OBJ_U6_CROSSBOW 42 74 #define OBJ_U6_SWORD 43 75 #define OBJ_U6_TWO_HANDED_HAMMER 44 76 #define OBJ_U6_TWO_HANDED_AXE 45 77 #define OBJ_U6_TWO_HANDED_SWORD 46 78 #define OBJ_U6_HALBERD 47 79 #define OBJ_U6_GLASS_SWORD 48 80 #define OBJ_U6_BOOMERANG 49 81 #define OBJ_U6_TRIPLE_CROSSBOW 50 82 #define OBJ_U6_FORCE_FIELD 51 83 #define OBJ_U6_WIZARD_EYE 52 84 #define OBJ_U6_OBJECT_53 53 85 #define OBJ_U6_MAGIC_BOW 54 86 #define OBJ_U6_ARROW 55 87 #define OBJ_U6_BOLT 56 88 #define OBJ_U6_SPELLBOOK 57 89 #define OBJ_U6_SPELL 58 90 #define OBJ_U6_CODEX 59 91 #define OBJ_U6_BOOK_OF_PROPHECIES 60 92 #define OBJ_U6_BOOK_OF_CIRCLES 61 93 #define OBJ_U6_VORTEX_CUBE 62 94 #define OBJ_U6_LOCK_PICK 63 97 #define OBJ_U6_BLACK_PEARL 65 98 #define OBJ_U6_BLOOD_MOSS 66 99 #define OBJ_U6_GARLIC 67 100 #define OBJ_U6_GINSENG 68 101 #define OBJ_U6_MANDRAKE_ROOT 69 102 #define OBJ_U6_NIGHTSHADE 70 103 #define OBJ_U6_SPIDER_SILK 71 104 #define OBJ_U6_SULFUROUS_ASH 72 105 #define OBJ_U6_MOONSTONE 73 106 #define OBJ_U6_ANKH_AMULET 74 107 #define OBJ_U6_SNAKE_AMULET 75 108 #define OBJ_U6_AMULET_OF_SUBMISSION 76 109 #define OBJ_U6_GEM 77 110 #define OBJ_U6_STAFF 78 111 #define OBJ_U6_LIGHTNING_WAND 79 112 #define OBJ_U6_FIRE_WAND 80 113 #define OBJ_U6_STORM_CLOAK 81 114 #define OBJ_U6_RING 82 115 #define OBJ_U6_FLASK_OF_OIL 83 116 #define OBJ_U6_RED_GATE 84 117 #define OBJ_U6_MOONGATE 85 118 #define OBJ_U6_GAVEL 86 119 #define OBJ_U6_ORB_OF_THE_MOONS 87 120 #define OBJ_U6_GOLD 88 121 #define OBJ_U6_GOLD_NUGGET 89 122 #define OBJ_U6_TORCH 90 123 #define OBJ_U6_ZU_YLEM 91 124 #define OBJ_U6_SNAKE_VENOM 92 125 #define OBJ_U6_SEXTANT 93 126 #define OBJ_U6_SPINNING_WHEEL 94 127 #define OBJ_U6_GRAPES 95 128 #define OBJ_U6_BUTTER 96 130 #define OBJ_U6_GARGISH_VOCABULARY 97 131 #define OBJ_U6_CHEST 98 132 #define OBJ_U6_BACKPACK 99 133 #define OBJ_U6_SCYTHE 100 134 #define OBJ_U6_PITCHFORK 101 135 #define OBJ_U6_RAKE 102 136 #define OBJ_U6_PICK 103 137 #define OBJ_U6_SHOVEL 104 138 #define OBJ_U6_HOE 105 139 #define OBJ_U6_WOODEN_LADDER 106 140 #define OBJ_U6_YOKE 107 141 #define OBJ_U6_OVEN_SPATULA 108 142 #define OBJ_U6_ROLLING_PIN 109 143 #define OBJ_U6_SPATULA 110 144 #define OBJ_U6_LADLE 111 145 #define OBJ_U6_COOKING_SHEET 112 146 #define OBJ_U6_CLEAVER 113 147 #define OBJ_U6_KNIFE 114 148 #define OBJ_U6_WINE 115 149 #define OBJ_U6_MEAD 116 150 #define OBJ_U6_ALE 117 151 #define OBJ_U6_WINE_GLASS 118 152 #define OBJ_U6_PLATE 119 153 #define OBJ_U6_MUG 120 154 #define OBJ_U6_SILVERWARE 121 155 #define OBJ_U6_CANDLE 122 156 #define OBJ_U6_MIRROR 123 157 #define OBJ_U6_TUNIC 124 158 #define OBJ_U6_HANGER 125 159 #define OBJ_U6_DRESS 126 160 #define OBJ_U6_SKILLET 127 161 #define OBJ_U6_BREAD 128 163 #define OBJ_U6_MEAT_PORTION 129 164 #define OBJ_U6_ROLLS 130 165 #define OBJ_U6_CAKE 131 166 #define OBJ_U6_CHEESE 132 167 #define OBJ_U6_HAM 133 168 #define OBJ_U6_HORSE_CARCASS 134 169 #define OBJ_U6_HORSE_CHOPS 135 171 #define OBJ_U6_PANTS 137 172 #define OBJ_U6_PLANT 138 174 #define OBJ_U6_DECORATIVE_SWORD 141 176 #define OBJ_U6_PICTURE 143 177 #define OBJ_U6_CANDELABRA 145 178 #define OBJ_U6_PERSON_SLEEPING 146 179 #define OBJ_U6_CAULDRON 147 181 #define OBJ_U6_SHIP_DEED 149 182 #define OBJ_U6_BOOK 151 183 #define OBJ_U6_SCROLL 152 185 #define OBJ_U6_PANPIPES 153 186 #define OBJ_U6_CRYSTAL_BALL 155 187 #define OBJ_U6_HARPSICHORD 156 188 #define OBJ_U6_HARP 157 189 #define OBJ_U6_LUTE 158 191 #define OBJ_U6_CLOCK 159 192 #define OBJ_U6_WATER_VASE 161 193 #define OBJ_U6_BED 163 194 #define OBJ_U6_FIREPLACE 164 196 #define OBJ_U6_REMAINS 168 198 #define OBJ_U6_RUBBER_DUCKY 169 200 #define OBJ_U6_FUMAROLE 171 201 #define OBJ_U6_SPIKES 172 202 #define OBJ_U6_TRAP 173 203 #define OBJ_U6_SWITCH 174 204 #define OBJ_U6_ELECTRIC_FIELD 175 205 #define OBJ_U6_DRAWER 176 206 #define OBJ_U6_DESK 177 207 #define OBJ_U6_BUCKET 178 208 #define OBJ_U6_BUCKET_OF_WATER 179 209 #define OBJ_U6_BUCKET_OF_MILK 180 210 #define OBJ_U6_CHURN 181 212 #define OBJ_U6_BEEHIVE 182 213 #define OBJ_U6_HONEY_JAR 183 214 #define OBJ_U6_JAR_OF_HONEY 184 216 #define OBJ_U6_BARREL 186 217 #define OBJ_U6_BAG 188 219 #define OBJ_U6_BASKET 191 220 #define OBJ_U6_CRATE 192 222 #define OBJ_U6_PLIERS 203 223 #define OBJ_U6_HAMMER 204 225 #define OBJ_U6_BRAZIER 206 227 #define OBJ_U6_MEAT 209 228 #define OBJ_U6_RIBS 210 230 #define OBJ_U6_DEAD_ANIMAL 211 232 #define OBJ_U6_FAN 212 234 #define OBJ_U6_MOUSEHOLE 213 235 #define OBJ_U6_CANNON 221 236 #define OBJ_U6_POWDER_KEG 223 237 #define OBJ_U6_THREAD 225 238 #define OBJ_U6_WELL 233 239 #define OBJ_U6_FOUNTAIN 234 240 #define OBJ_U6_SUNDIAL 235 241 #define OBJ_U6_BELL 236 243 #define OBJ_U6_RUNE_HONESTY 242 244 #define OBJ_U6_RUNE_COMPASSION 243 245 #define OBJ_U6_RUNE_VALOR 244 246 #define OBJ_U6_RUNE_JUSTICE 245 247 #define OBJ_U6_RUNE_SACRIFICE 246 248 #define OBJ_U6_RUNE_HONOR 247 249 #define OBJ_U6_RUNE_SPIRITUALITY 248 250 #define OBJ_U6_RUNE_HUMILITY 249 252 #define OBJ_U6_CHAIR 252 253 #define OBJ_U6_CAMPFIRE 253 254 #define OBJ_U6_CROSS 254 255 #define OBJ_U6_TOMBSTONE 255 257 #define OBJ_U6_PROTECTION_RING 256 258 #define OBJ_U6_REGENERATION_RING 257 259 #define OBJ_U6_INVISIBILITY_RING 258 261 #define OBJ_U6_FISHING_POLE 264 262 #define OBJ_U6_FISH 265 264 #define OBJ_U6_GRAVE 266 266 #define OBJ_U6_LEVER 268 267 #define OBJ_U6_DRAWBRIDGE 269 268 #define OBJ_U6_BALLOON_PLANS 270 269 #define OBJ_U6_POTION 275 270 #define OBJ_U6_V_PASSTHROUGH 278 271 #define OBJ_U6_H_PASSTHROUGH 280 272 #define OBJ_U6_FENCE 281 273 #define OBJ_U6_BARS 282 274 #define OBJ_U6_ROPE 284 275 #define OBJ_U6_WATER_WHEEL 287 276 #define OBJ_U6_CRANK 288 277 #define OBJ_U6_LOG_SAW 289 278 #define OBJ_U6_CHAIN 293 280 #define OBJ_U6_XYLOPHONE 296 282 #define OBJ_U6_OAKEN_DOOR 297 283 #define OBJ_U6_WINDOWED_DOOR 298 284 #define OBJ_U6_CEDAR_DOOR 299 285 #define OBJ_U6_STEEL_DOOR 300 287 #define OBJ_U6_DOORWAY 301 288 #define OBJ_U6_LADDER 305 289 #define OBJ_U6_VOLCANO 307 290 #define OBJ_U6_HOLE 308 291 #define OBJ_U6_PORTCULLIS 310 292 #define OBJ_U6_STONE_LION 312 294 #define OBJ_U6_FIRE_FIELD 317 295 #define OBJ_U6_POISON_FIELD 318 296 #define OBJ_U6_PROTECTION_FIELD 319 297 #define OBJ_U6_SLEEP_FIELD 320 299 #define OBJ_U6_CAVE 326 301 #define OBJ_U6_THRONE 327 303 #define OBJ_U6_SIGN 332 304 #define OBJ_U6_SIGN_ARROW 333 305 #define OBJ_U6_SECRET_DOOR 334 307 #define OBJ_U6_EGG 335 308 #define OBJ_U6_CHARGE 336 309 #define OBJ_U6_EFFECT 337 310 #define OBJ_U6_BLOOD 338 311 #define OBJ_U6_DEAD_BODY 339 312 #define OBJ_U6_DEAD_CYCLOPS 340 313 #define OBJ_U6_DEAD_GARGOYLE 341 314 #define OBJ_U6_GIANT_RAT 342 315 #define OBJ_U6_INSECTS 343 316 #define OBJ_U6_GIANT_BAT 344 317 #define OBJ_U6_GIANT_SQUID 345 318 #define OBJ_U6_REAPER 347 319 #define OBJ_U6_SEA_SERPENT 346 320 #define OBJ_U6_SHEEP 348 321 #define OBJ_U6_DOG 349 322 #define OBJ_U6_DEER 350 323 #define OBJ_U6_WOLF 351 324 #define OBJ_U6_GHOST 352 325 #define OBJ_U6_GREMLIN 353 326 #define OBJ_U6_MOUSE 354 327 #define OBJ_U6_GAZER 355 328 #define OBJ_U6_BIRD 356 329 #define OBJ_U6_CORPSER 357 330 #define OBJ_U6_SNAKE 358 331 #define OBJ_U6_RABBIT 359 332 #define OBJ_U6_ROT_WORMS 360 333 #define OBJ_U6_GIANT_SPIDER 361 334 #define OBJ_U6_WINGED_GARGOYLE 362 335 #define OBJ_U6_GARGOYLE 363 336 #define OBJ_U6_ACID_SLUG 364 337 #define OBJ_U6_TANGLE_VINE_POD 365 338 #define OBJ_U6_TANGLE_VINE 366 339 #define OBJ_U6_DAEMON 367 340 #define OBJ_U6_SKELETON 368 341 #define OBJ_U6_DRAKE 369 342 #define OBJ_U6_HEADLESS 370 343 #define OBJ_U6_TROLL 371 344 #define OBJ_U6_MONGBAT 372 345 #define OBJ_U6_WISP 373 346 #define OBJ_U6_HYDRA 374 347 #define OBJ_U6_SLIME 375 348 #define OBJ_U6_FIGHTER 376 349 #define OBJ_U6_SWASHBUCKLER 377 350 #define OBJ_U6_MAGE 378 351 #define OBJ_U6_VILLAGER 379 352 #define OBJ_U6_MERCHANT 380 353 #define OBJ_U6_CHILD 381 354 #define OBJ_U6_GUARD 382 356 #define OBJ_U6_JESTER 383 357 #define OBJ_U6_PEASANT 384 358 #define OBJ_U6_FARMER 385 359 #define OBJ_U6_MUSICIAN 386 360 #define OBJ_U6_WOMAN 387 361 #define OBJ_U6_CAT 388 362 #define OBJ_U6_MUSICIAN_PLAYING 392 363 #define OBJ_U6_SHRINE 393 364 #define OBJ_U6_BRITANNIAN_LENS 394 365 #define OBJ_U6_GARGOYLE_LENS 396 366 #define OBJ_U6_STATUE_OF_MONDAIN 397 367 #define OBJ_U6_STATUE_OF_MINAX 398 368 #define OBJ_U6_STATUE_OF_EXODUS 399 371 #define OBJ_U6_LORD_BRITISH 409 372 #define OBJ_U6_AVATAR 410 374 #define OBJ_U6_DRAGON 411 376 #define OBJ_U6_SHIP 412 377 #define OBJ_U6_SILVER_SERPENT 413 378 #define OBJ_U6_SKIFF 414 379 #define OBJ_U6_RAFT 415 380 #define OBJ_U6_NO_VEHICLE 416 382 #define OBJ_U6_QUEST_GATE 416 383 #define OBJ_U6_DRAGON_EGG 417 384 #define OBJ_U6_PULL_CHAIN 419 385 #define OBJ_U6_BALLOON 420 386 #define OBJ_U6_MAMMOTH_SILK_BAG 421 387 #define OBJ_U6_BALLOON_BASKET 422 388 #define OBJ_U6_INFLATED_BALLOON 423 390 #define OBJ_U6_CYCLOPS 424 391 #define OBJ_U6_HYDRA_BODY 425 393 #define OBJ_U6_GIANT_SCORPION 426 394 #define OBJ_U6_GIANT_ANT 427 395 #define OBJ_U6_COW 428 396 #define OBJ_U6_ALLIGATOR 429 397 #define OBJ_U6_HORSE 430 398 #define OBJ_U6_HORSE_WITH_RIDER 431 400 #define OBJ_U6__LAST_ 431 403 #define OBJ_SE_MAGNESIUM_RIBBON 10 404 #define OBJ_SE_SPEAR 26 405 #define OBJ_SE_THROWING_AXE 27 406 #define OBJ_SE_POISONED_DART 36 407 #define OBJ_SE_RIFLE_BULLET 41 408 #define OBJ_SE_KNIFE 44 409 #define OBJ_SE_ARROW 45 410 #define OBJ_SE_TURTLE_BAIT 47 411 #define OBJ_SE_FEATHER 48 412 #define OBJ_SE_CHOCOLATL 54 413 #define OBJ_SE_PINDE 55 414 #define OBJ_SE_YOPO 56 415 #define OBJ_SE_MORTAR 59 416 #define OBJ_SE_GRINDING_STONE 60 417 #define OBJ_SE_JUG_OF_PLACHTA 63 418 #define OBJ_SE_GOLD 69 419 #define OBJ_SE_GOLD_NUGGET 70 420 #define OBJ_SE_DIAMOND 72 421 #define OBJ_SE_EMERALD 73 422 #define OBJ_SE_RUBY 74 423 #define OBJ_SE_CORN_MEAL 93 424 #define OBJ_SE_BOTTLE_OF_LIQUOR 95 425 #define OBJ_SE_JAR 97 426 #define OBJ_SE_TORTILLA 102 427 #define OBJ_SE_MEAT_103 103 428 #define OBJ_SE_BERRY 104 429 #define OBJ_SE_CAKE 105 430 #define OBJ_SE_CORN 108 431 #define OBJ_SE_BEAN 109 432 #define OBJ_SE_MEAT_110 110 433 #define OBJ_SE_ORCHID 115 434 #define OBJ_SE_PEPPER 120 435 #define OBJ_SE_SULFUR 123 436 #define OBJ_SE_CHARCOAL 129 437 #define OBJ_SE_POTASSIUM_NITRATE 130 438 #define OBJ_SE_SOFT_CLAY_POT 132 439 #define OBJ_SE_FIRED_CLAY_POT 133 440 #define OBJ_SE_CLOTH_STRIP 134 441 #define OBJ_SE_GRENADE 137 442 #define OBJ_SE_TAR 139 443 #define OBJ_SE_WATER 140 444 #define OBJ_SE_CLOTH 180 445 #define OBJ_SE_JUG 181 446 #define OBJ_SE_POUCH 182 447 #define OBJ_SE_BASKET 183 448 #define OBJ_SE_POT 184 449 #define OBJ_SE_TARRED_CLOTH_STRIP 191 450 #define OBJ_SE_CLAY 192 451 #define OBJ_SE_GUNPOWDER 204 452 #define OBJ_SE_BRANCH 206 453 #define OBJ_SE_TORCH 208 454 #define OBJ_SE_FLAX 210 455 #define OBJ_SE_RIB_BONE 211 456 #define OBJ_SE_CHOP 214 457 #define OBJ_SE_DEVICE 240 458 #define OBJ_SE_DEAD_BODY 249 461 #define OBJ_MD_DOLLAR 24 462 #define OBJ_MD_PISTOL_ROUND 57 463 #define OBJ_MD_SHOTGUN_SHELL 58 464 #define OBJ_MD_RIFLE_ROUND 59 465 #define OBJ_MD_ELEPHANT_GUN_ROUND 60 466 #define OBJ_MD_SLING_STONE 63 467 #define OBJ_MD_ARROW 64 468 #define OBJ_MD_BERRY 73 469 #define OBJ_MD_BERRY1 74 470 #define OBJ_MD_BERRY2 75 471 #define OBJ_MD_BERRY3 76 472 #define OBJ_MD_BERRY4 77 473 #define OBJ_MD_BACKPACK 80 474 #define OBJ_MD_LARGE_SACK 81 475 #define OBJ_MD_SMALL_POUCH 82 476 #define OBJ_MD_BRASS_CHEST 83 477 #define OBJ_MD_OBSIDIAN_BOX 85 478 #define OBJ_MD_WOODEN_CRATE 86 479 #define OBJ_MD_STEAMER_TRUNK 87 480 #define OBJ_MD_CARPET_BAG 89 481 #define OBJ_MD_POCKETWATCH 91 482 #define OBJ_MD_MASONIC_SYMBOL 92 483 #define OBJ_MD_SPECTACLES 93 485 #define OBJ_MD_BARREL 104 486 #define OBJ_MD_MATCH 107 487 #define OBJ_MD_TORCH 109 488 #define OBJ_MD_PAGE 122 489 #define OBJ_MD_CAN_OF_LAMP_OIL 124 490 #define OBJ_MD_BLOB_OF_OXIUM 131 491 #define OBJ_MD_RUBLE 132 492 #define OBJ_MD_LEAD_BOX 139 493 #define OBJ_MD_WORMSBANE_SEED 158 494 #define OBJ_MD_CRATE 284 495 #define OBJ_MD_BAG 285 496 #define OBJ_MD_BRASS_TRUNK 304 497 #define OBJ_MD_OXYGENATED_AIR_BOTTLE 324 498 #define OBJ_MD_DREAMSTUFF 331 499 #define OBJ_MD_DEAD_BODY 341 500 #define OBJ_MD_CHIP_OF_RADIUM 449 501 #define OBJ_MD_DREAM_TELEPORTER 461 Definition: detection.h:27