This is the complete list of members for cGameStickArea, including all inherited members.
| AddCollideScript(eGameCollideScriptType aType, const tString &asFunc, const tString &asEntity) (defined in iGameEntity) | iGameEntity | |
| AddScript(eGameEntityScriptType aType, const tString &asFunc) (defined in iGameEntity) | iGameEntity | |
| AddVar(const tString &asName, int alVal) (defined in iGameEntity) | iGameEntity | |
| Break() (defined in iGameEntity) | iGameEntity | inline |
| BreakAction() (defined in iGameEntity) | iGameEntity | inlinevirtual |
| cGameStickArea(cInit *apInit, const tString &asName) (defined in cGameStickArea) | cGameStickArea | |
| CreateSaveData() (defined in cGameStickArea) | cGameStickArea | virtual |
| CreateVar(const tString &asName, int alVal) (defined in iGameEntity) | iGameEntity | |
| Damage(float afDamage, int alStrength) (defined in iGameEntity) | iGameEntity | |
| DestroyBillboard(cBillboard *apBillboard) (defined in iGameEntity) | iGameEntity | |
| DestroyLight(iLight3D *apLight) (defined in iGameEntity) | iGameEntity | |
| DestroyParticleSystem(cParticleSystem3D *apPS) (defined in iGameEntity) | iGameEntity | |
| DetachBody() (defined in cGameStickArea) | cGameStickArea | |
| GetAttachedBody() (defined in cGameStickArea) | cGameStickArea | inline |
| GetBody(int alNum) (defined in iGameEntity) | iGameEntity | inline |
| GetBodyNum() (defined in iGameEntity) | iGameEntity | inline |
| GetBreakMe() (defined in iGameEntity) | iGameEntity | inline |
| GetCallbackFunc(const tString &asFunc, iPhysicsBody *apBody) (defined in cGameStickArea) | cGameStickArea | |
| GetCallbackScript(eGameEntityScriptType aType) (defined in iGameEntity) | iGameEntity | inline |
| GetCanDeatch() (defined in cGameStickArea) | cGameStickArea | |
| GetDescription() (defined in iGameEntity) | iGameEntity | inline |
| GetDestroyMe() (defined in iGameEntity) | iGameEntity | inline |
| GetFileName() (defined in iGameEntity) | iGameEntity | inline |
| GetGameName() (defined in iGameEntity) | iGameEntity | inline |
| GetHasBeenExamined() (defined in iGameEntity) | iGameEntity | inline |
| GetHasInteraction() (defined in iGameEntity) | iGameEntity | inline |
| GetHealth() (defined in iGameEntity) | iGameEntity | inline |
| GetJoint(int alNum) (defined in iGameEntity) | iGameEntity | inline |
| GetJointNum() (defined in iGameEntity) | iGameEntity | inline |
| GetLight(int alX) (defined in iGameEntity) | iGameEntity | inline |
| GetLightNum() (defined in iGameEntity) | iGameEntity | inline |
| GetMaxExamineDist() (defined in iGameEntity) | iGameEntity | inline |
| GetMaxInteractDist() (defined in iGameEntity) | iGameEntity | inline |
| GetMeshEntity() (defined in iGameEntity) | iGameEntity | inline |
| GetMoveBody() (defined in cGameStickArea) | cGameStickArea | inline |
| GetName() (defined in iGameEntity) | iGameEntity | inline |
| GetOnLoadTransform() (defined in iGameEntity) | iGameEntity | inline |
| GetPauseControllers() (defined in iGameEntity) | iGameEntity | inline |
| GetPauseGravity() (defined in iGameEntity) | iGameEntity | inline |
| GetPickCrossHairState(iPhysicsBody *apBody) (defined in iGameEntity) | iGameEntity | virtual |
| GetPickedDistance() (defined in iGameEntity) | iGameEntity | virtual |
| GetRotateBody() (defined in cGameStickArea) | cGameStickArea | inline |
| GetSaveData() (defined in iGameEntity) | iGameEntity | inline |
| GetScriptCommand(eGameEntityScriptType aType) (defined in iGameEntity) | iGameEntity | protected |
| GetShowDescritionOnce() (defined in iGameEntity) | iGameEntity | inline |
| GetSubType() (defined in iGameEntity) | iGameEntity | inline |
| GetToughness() (defined in iGameEntity) | iGameEntity | inline |
| GetType() (defined in iGameEntity) | iGameEntity | inline |
| GetVar(const tString &asName) (defined in iGameEntity) | iGameEntity | |
| iGameEntity(cInit *apInit, const tString &asName) (defined in iGameEntity) | iGameEntity | |
| IsActive() (defined in iGameEntity) | iGameEntity | inline |
| IsSaved() (defined in iGameEntity) | iGameEntity | inlinevirtual |
| LoadFromSaveData(iGameEntity_SaveData *apSaveData) (defined in cGameStickArea) | cGameStickArea | virtual |
| m_mapCollideCallbacks (defined in iGameEntity) | iGameEntity | protected |
| m_mapVars (defined in iGameEntity) | iGameEntity | protected |
| m_mtxOnLoadTransform (defined in iGameEntity) | iGameEntity | protected |
| mbActive (defined in iGameEntity) | iGameEntity | protected |
| mbAllowAttachment (defined in cGameStickArea) | cGameStickArea | static |
| mbBreakMe (defined in iGameEntity) | iGameEntity | protected |
| mbDestroyMe (defined in iGameEntity) | iGameEntity | protected |
| mbHasBeenExamined (defined in iGameEntity) | iGameEntity | protected |
| mbHasInteraction (defined in iGameEntity) | iGameEntity | protected |
| mbIsSaved (defined in iGameEntity) | iGameEntity | protected |
| mbPauseControllers (defined in iGameEntity) | iGameEntity | protected |
| mbPauseGravity (defined in iGameEntity) | iGameEntity | protected |
| mbSaveLights (defined in iGameEntity) | iGameEntity | protected |
| mbShowDescritionOnce (defined in iGameEntity) | iGameEntity | protected |
| mbTransActive (defined in iGameEntity) | iGameEntity | protected |
| mbTransShadow (defined in iGameEntity) | iGameEntity | protected |
| mbUpdatingCollisionCallbacks (defined in iGameEntity) | iGameEntity | protected |
| mfHealth (defined in iGameEntity) | iGameEntity | protected |
| mfMaxExamineDist (defined in iGameEntity) | iGameEntity | protected |
| mfMaxInteractDist (defined in iGameEntity) | iGameEntity | protected |
| mlToughness (defined in iGameEntity) | iGameEntity | protected |
| mpCharBody (defined in iGameEntity) | iGameEntity | protected |
| mpInit (defined in iGameEntity) | iGameEntity | protected |
| mpMeshEntity (defined in iGameEntity) | iGameEntity | protected |
| mpSaveData (defined in iGameEntity) | iGameEntity | protected |
| msDescription (defined in iGameEntity) | iGameEntity | protected |
| msFileName (defined in iGameEntity) | iGameEntity | protected |
| msGameName (defined in iGameEntity) | iGameEntity | protected |
| msName (defined in iGameEntity) | iGameEntity | protected |
| msSubType (defined in iGameEntity) | iGameEntity | protected |
| mType (defined in iGameEntity) | iGameEntity | protected |
| mvBeams (defined in iGameEntity) | iGameEntity | protected |
| mvBillboards (defined in iGameEntity) | iGameEntity | protected |
| mvBodies (defined in iGameEntity) | iGameEntity | protected |
| mvCallbackScripts (defined in iGameEntity) | iGameEntity | protected |
| mvJoints (defined in iGameEntity) | iGameEntity | protected |
| mvLastImpulse (defined in iGameEntity) | iGameEntity | protected |
| mvLights (defined in iGameEntity) | iGameEntity | protected |
| mvNormalMaterials (defined in iGameEntity) | iGameEntity | protected |
| mvParticleSystems (defined in iGameEntity) | iGameEntity | protected |
| mvPreloadedBreakMeshes (defined in iGameEntity) | iGameEntity | protected |
| mvSoundEntities (defined in iGameEntity) | iGameEntity | protected |
| mvTransMaterials (defined in iGameEntity) | iGameEntity | protected |
| OnDamage(float afDamage) (defined in iGameEntity) | iGameEntity | inlinevirtual |
| OnDeath(float afDamage) (defined in iGameEntity) | iGameEntity | inlinevirtual |
| OnDraw() (defined in iGameEntity) | iGameEntity | inlinevirtual |
| OnPlayerExamine() (defined in iGameEntity) | iGameEntity | virtual |
| OnPlayerGravityCollide(iCharacterBody *apCharBody, cCollideData *apCollideData) (defined in iGameEntity) | iGameEntity | inlinevirtual |
| OnPlayerInteract() (defined in iGameEntity) | iGameEntity | inlinevirtual |
| OnPlayerPick() (defined in cGameStickArea) | cGameStickArea | virtual |
| OnPostLoadScripts() (defined in iGameEntity) | iGameEntity | inlinevirtual |
| OnPostSceneDraw() (defined in cGameStickArea) | cGameStickArea | virtual |
| OnSetActive(bool abX) (defined in iGameEntity) | iGameEntity | inlinevirtual |
| OnUpdate(float afTimeStep) (defined in iGameEntity) | iGameEntity | |
| OnUseItem(cInventoryItem *apItem) (defined in iGameEntity) | iGameEntity | inlinevirtual |
| OnWorldExit() (defined in iGameEntity) | iGameEntity | inlinevirtual |
| OnWorldLoad() (defined in iGameEntity) | iGameEntity | inlinevirtual |
| PlayerExamine() (defined in iGameEntity) | iGameEntity | |
| PlayerInteract() (defined in iGameEntity) | iGameEntity | |
| PlayerPick() (defined in iGameEntity) | iGameEntity | |
| PreloadModel(const tString &asFile) (defined in iGameEntity) | iGameEntity | protected |
| RemoveCollideScript(eGameCollideScriptType aType, const tString &asFunc) (defined in iGameEntity) | iGameEntity | |
| RemoveCollideScriptWithChildEntity(iGameEntity *apEntity) (defined in iGameEntity) | iGameEntity | |
| RemoveScript(eGameEntityScriptType aType) (defined in iGameEntity) | iGameEntity | |
| SaveToSaveData(iGameEntity_SaveData *apSaveData) (defined in cGameStickArea) | cGameStickArea | virtual |
| SetActive(bool abX) (defined in iGameEntity) | iGameEntity | |
| SetAttachFunction(const tString &asX) (defined in cGameStickArea) | cGameStickArea | inline |
| SetAttachPS(const tString &asX) (defined in cGameStickArea) | cGameStickArea | inline |
| SetAttachSound(const tString &asX) (defined in cGameStickArea) | cGameStickArea | inline |
| SetBeams(Common::Array< cBeam *> &avBeams) (defined in iGameEntity) | iGameEntity | inline |
| SetBillboards(Common::Array< cBillboard *> &avBillboards) (defined in iGameEntity) | iGameEntity | inline |
| SetBodies(Common::Array< iPhysicsBody *> &avBodies) (defined in iGameEntity) | iGameEntity | inline |
| SetCanDeatch(bool abX) (defined in cGameStickArea) | cGameStickArea | inline |
| SetCharBody(iCharacterBody *apCharBody) (defined in iGameEntity) | iGameEntity | inline |
| SetCharBody() (defined in iGameEntity) | iGameEntity | inline |
| SetCheckCenterInArea(bool abX) (defined in cGameStickArea) | cGameStickArea | inline |
| SetDescription(const tWString &asDesc) (defined in iGameEntity) | iGameEntity | inline |
| SetDetachFunction(const tString &asX) (defined in cGameStickArea) | cGameStickArea | inline |
| SetDetachPS(const tString &asX) (defined in cGameStickArea) | cGameStickArea | inline |
| SetDetachSound(const tString &asX) (defined in cGameStickArea) | cGameStickArea | inline |
| SetGameName(const tWString &asName) (defined in iGameEntity) | iGameEntity | inline |
| SetHealth(float afHealth) (defined in iGameEntity) | iGameEntity | |
| SetJoints(Common::Array< iPhysicsJoint *> &avJoints) (defined in iGameEntity) | iGameEntity | inline |
| SetLastImpulse(const cVector3f &avVec) (defined in iGameEntity) | iGameEntity | inline |
| SetLights(Common::Array< iLight3D *> &avLights) (defined in iGameEntity) | iGameEntity | inline |
| SetMaxExamineDist(float afX) (defined in iGameEntity) | iGameEntity | inline |
| SetMaxInteractDist(float afX) (defined in iGameEntity) | iGameEntity | inline |
| SetMeshEntity(cMeshEntity *apEnity) (defined in iGameEntity) | iGameEntity | inline |
| SetMoveBody(bool abX) (defined in cGameStickArea) | cGameStickArea | inline |
| SetOnLoadTransform(const cMatrixf &a_mtxPose) (defined in iGameEntity) | iGameEntity | inline |
| SetParticleSystems(Common::Array< cParticleSystem3D *> &avParticleSystems) (defined in iGameEntity) | iGameEntity | inline |
| SetPauseControllers(bool abX) (defined in iGameEntity) | iGameEntity | inline |
| SetPauseGravity(bool abX) (defined in iGameEntity) | iGameEntity | inline |
| SetPoseTime(float afX) (defined in cGameStickArea) | cGameStickArea | inline |
| SetRotateBody(bool abX) (defined in cGameStickArea) | cGameStickArea | inline |
| SetSaveData(iGameEntity_SaveData *apData) (defined in iGameEntity) | iGameEntity | inline |
| SetShowDescritionOnce(bool abX) (defined in iGameEntity) | iGameEntity | inline |
| SetSoundEntities(Common::Array< cSoundEntity *> &avSoundEntities) (defined in iGameEntity) | iGameEntity | inline |
| SetSoundEntity(cSoundEntity *apSound) (defined in iGameEntity) | iGameEntity | |
| SetToughness(int alX) (defined in iGameEntity) | iGameEntity | inline |
| SetTransActive(bool abX) (defined in iGameEntity) | iGameEntity | |
| SetupSaveData(iGameEntity_SaveData *apSaveData) (defined in cGameStickArea) | cGameStickArea | virtual |
| SetUpTransMaterials() (defined in iGameEntity) | iGameEntity | |
| SetVar(const tString &asName, int alVal) (defined in iGameEntity) | iGameEntity | |
| Update(float afTimeStep) (defined in cGameStickArea) | cGameStickArea | virtual |
| ~cGameStickArea(void) (defined in cGameStickArea) | cGameStickArea | |
| ~iGameEntity() (defined in iGameEntity) | iGameEntity | virtual |