ScummVM API documentation
md5check.h
1 /* ScummVM - Graphic Adventure Engine
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21 
22 #ifndef GRIM_MD5CHECK_H
23 #define GRIM_MD5CHECK_H
24 
25 #include "common/array.h"
26 
27 namespace Grim {
28 
29 class MD5Check {
30 public:
31  static bool checkFiles();
32  static void startCheckFiles();
33  static bool advanceCheck(int *pos, int *total);
34  inline static bool advanceCheck() { return advanceCheck(NULL, NULL); }
35  static void clear();
36 
37 private:
38  static void init();
39 
40  struct MD5Sum {
41  MD5Sum(const char *fn, const char **s, int n) : filename(fn), sums(s), numSums(n) {}
42  const char *filename;
43  const char **sums;
44  int numSums;
45  };
46  static bool checkMD5(const MD5Sum &sums, const char *md5);
47 
48  static bool _initted;
49  static Common::Array<MD5Sum> *_files;
50  static int _iterator;
51 };
52 
53 }
54 
55 #endif
Definition: actor.h:33
Definition: md5check.h:29