ScummVM API documentation
md5check.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef GRIM_MD5CHECK_H
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#define GRIM_MD5CHECK_H
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#include "common/array.h"
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namespace
Grim
{
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class
MD5Check
{
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public
:
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static
bool
checkFiles();
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static
void
startCheckFiles();
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static
bool
advanceCheck(
int
*pos,
int
*total);
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inline
static
bool
advanceCheck() {
return
advanceCheck(NULL, NULL); }
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static
void
clear();
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private
:
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static
void
init();
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struct
MD5Sum {
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MD5Sum(
const
char
*fn,
const
char
**s,
int
n) : filename(fn), sums(s), numSums(n) {}
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const
char
*filename;
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const
char
**sums;
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int
numSums;
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};
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static
bool
checkMD5(
const
MD5Sum &sums,
const
char
*md5);
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static
bool
_initted;
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static
Common::Array<MD5Sum>
*_files;
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static
int
_iterator;
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};
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}
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#endif
Common::Array< MD5Sum >
Grim
Definition:
actor.h:33
Grim::MD5Check
Definition:
md5check.h:29
engines
grim
md5check.h
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