ScummVM API documentation
All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Macros Modules Pages
movie.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 #ifndef SLUDGE_MOVIE_H
22 #define SLUDGE_MOVIE_H
23 
24 namespace Sludge {
25 
26 /*
27  movieIsPlaying tracks the state of movie playing
28  */
29 enum MovieStates {
30  kMovieNothing = 0,
31  kMoviePlaying,
32  kMoviePaused
33 };
34 extern MovieStates movieIsPlaying;
35 extern int movieIsEnding;
36 
37 int playMovie(int fileNumber);
38 int stopMovie();
39 MovieStates isMoviePlaying();
40 int pauseMovie();
41 
42 } // End of namespace Sludge
43 
44 #endif
Definition: builtin.h:27