ScummVM API documentation
movie.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21#ifndef SLUDGE_MOVIE_H
22#define SLUDGE_MOVIE_H
23
24namespace Sludge {
25
26/*
27 movieIsPlaying tracks the state of movie playing
28 */
29enum MovieStates {
30 kMovieNothing = 0,
31 kMoviePlaying,
32 kMoviePaused
33};
34extern MovieStates movieIsPlaying;
35extern int movieIsEnding;
36
37int playMovie(int fileNumber);
38int stopMovie();
39MovieStates isMoviePlaying();
40int pauseMovie();
41
42} // End of namespace Sludge
43
44#endif