ScummVM API documentation
protracker.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 *
21 * This file is dual-licensed.
22 * In addition to the GPLv3 license mentioned above, this code is also
23 * licensed under LGPL 2.1. See LICENSES/COPYING.LGPL file for the
24 * full text of the license.
25 *
26 */
27
28#ifndef GOB_SOUND_PROTRACKER_H
29#define GOB_SOUND_PROTRACKER_H
30
31#include "audio/mixer.h"
32
33namespace Audio {
34class AudioStream;
35}
36
37namespace Gob {
38
40public:
43
44 bool play(const char *fileName);
45 void stop();
46
47private:
48 Audio::Mixer *_mixer;
49
50 Audio::AudioStream *_protrackerStream;
51 Audio::SoundHandle _handle;
52};
53
54} // End of namespace Gob
55
56#endif // GOB_SOUND_PROTRACKER_H
Definition: audiostream.h:50
Definition: mixer.h:70
Definition: mixer.h:49
Definition: protracker.h:39
Definition: system.h:39