ScummVM API documentation
map44.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
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8  * it under the terms of the GNU General Public License as published by
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12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
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20  */
21 
22 #ifndef MM1_MAPS_MAP44_H
23 #define MM1_MAPS_MAP44_H
24 
25 #include "mm/mm1/maps/map.h"
26 
27 namespace MM {
28 namespace MM1 {
29 namespace Maps {
30 
31 class Map44 : public Map {
32  typedef void (Map44:: *SpecialFn)();
33 private:
34  void special00();
35  void special01();
36  void special02();
37  void special03();
38  void special04();
39  void special05();
40  void special06();
41  void special07();
42 
43  const SpecialFn SPECIAL_FN[11] = {
44  &Map44::special00,
45  &Map44::special01,
46  &Map44::special02,
47  &Map44::special03,
48  &Map44::special04,
49  &Map44::special05,
50  &Map44::special06,
51  &Map44::special07,
52  &Map44::special07,
53  &Map44::special07,
54  &Map44::special07
55  };
56 public:
57  Map44() : Map(44, "dragad", 0x107, 3, "Dragadune Ruins 1") {}
58 
62  void special() override;
63 };
64 
65 } // namespace Maps
66 } // namespace MM1
67 } // namespace MM
68 
69 #endif
void special() override
Definition: map.h:97
Definition: detection.h:27
Definition: map44.h:31