ScummVM API documentation
star_field_base.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef TITANIC_STAR_FIELD_BASE_H
23#define TITANIC_STAR_FIELD_BASE_H
24
25#include "titanic/star_control/base_stars.h"
26
27namespace Titanic {
28
30public:
31 ~CStarFieldBase() override {}
32
33 bool loadYale(int v1) override;
34
38 bool selectStar(CSurfaceArea *surfaceArea, CCamera *camera,
39 const Common::Point &pt, void *handler = nullptr) override;
40
41 bool loadStar() override;
42
46 bool setup();
47};
48
49} // End of namespace Titanic
50
51#endif /* TITANIC_STAR_FIELD_BASE_H */
Definition: base_stars.h:74
Definition: camera.h:42
Definition: star_field_base.h:29
bool selectStar(CSurfaceArea *surfaceArea, CCamera *camera, const Common::Point &pt, void *handler=nullptr) override
Definition: surface_area.h:36
Definition: rect.h:144