ScummVM API documentation
jp_rendered_text.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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5  * file distributed with this source distribution.
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9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
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13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
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20  */
21 
22 #ifndef ULTIMA8_GFX_FONTS_JPRENDEREDTEXT_H
23 #define ULTIMA8_GFX_FONTS_JPRENDEREDTEXT_H
24 
25 #include "ultima/ultima8/gfx/fonts/rendered_text.h"
26 #include "ultima/ultima8/gfx/fonts/font.h"
27 
28 namespace Ultima {
29 namespace Ultima8 {
30 
31 class ShapeFont;
32 
33 class JPRenderedText : public RenderedText {
34 public:
36  int width, int height, int vlead, ShapeFont *font,
37  unsigned int fontnum);
38  ~JPRenderedText() override;
39 
40  void draw(RenderSurface *surface, int x, int y, bool destmasked = false) override;
41  void drawBlended(RenderSurface *surface, int x, int y, uint32 col, bool destmasked = false) override;
42 
43 protected:
45  ShapeFont *_font;
46  unsigned int _fontNum;
47 };
48 
49 } // End of namespace Ultima8
50 } // End of namespace Ultima
51 
52 #endif
Definition: shape_font.h:31
void draw(RenderSurface *surface, int x, int y, bool destmasked=false) override
Definition: render_surface.h:40
Definition: rendered_text.h:30
Definition: detection.h:27
void drawBlended(RenderSurface *surface, int x, int y, uint32 col, bool destmasked=false) override
Draw self to a rendersurface blended (0xAABBGGRR, alpha is blend level)
Definition: containers.h:200
Definition: jp_rendered_text.h:33