ScummVM API documentation
saveload.h
1 /* ScummVM - Graphic Adventure Engine
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5  * file distributed with this source distribution.
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15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
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20  */
21 
22 #ifndef GUI_SAVELOAD_H
23 #define GUI_SAVELOAD_H
24 
25 #include "common/str.h"
26 #include "engines/metaengine.h"
27 
28 namespace GUI {
29 
30 class SaveLoadChooserDialog;
31 
33 protected:
34  SaveLoadChooserDialog *_impl;
35 
36  const Common::U32String _title;
37  const Common::U32String _buttonLabel;
38  const bool _saveMode;
39 
40  void selectChooser(const MetaEngine *engine);
41 public:
42  SaveLoadChooser(const Common::U32String &title, const Common::U32String &buttonLabel, bool saveMode);
43  ~SaveLoadChooser();
44 
52  int runModalWithMetaEngineAndTarget(const MetaEngine *engine, const Common::String &target);
53 
54  const Common::U32String getResultString() const;
55 
69  Common::String createDefaultSaveDescription(const int slot) const;
70 };
71 
72 } // End of namespace GUI
73 
74 #endif
Common::String createDefaultSaveDescription(const int slot) const
Definition: metaengine.h:200
Definition: str.h:59
Definition: saveload-dialog.h:73
Definition: system.h:45
Definition: saveload.h:32
Definition: ustr.h:57