ScummVM API documentation
events.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21#ifndef TOT_EVENTS_H
22#define TOT_EVENTS_H
23
24#include "common/events.h"
25#include "common/scummsys.h"
26
27namespace Tot {
28
29enum GAME_KEY {
30 KEY_TALK = 0,
31 KEY_PICKUP = 1,
32 KEY_LOOKAT = 2,
33 KEY_USE = 3,
34 KEY_OPEN = 4,
35 KEY_CLOSE = 5,
36 KEY_YES = 6,
37 KEY_NO = 7,
38 KEY_SAVELOAD = 8,
39 KEY_VOLUME = 9,
40 KEY_ESCAPE = 10,
41 KEY_NONE = -1
42};
43
45private:
46 Common::Event _event;
47
48 void handleKey(const Common::Event &event);
49public:
50 bool _escKeyFl = false;
51 bool _keyPressed = false;
52 GAME_KEY _gameKey = KEY_NONE;
53 bool _leftMouseButton = 0;
54 bool _rightMouseButton = 0;
55 int16 _mouseX = 0;
56 int16 _mouseY = 0;
57 Common::Event _lastKeyEvent;
58
60
61 void pollEvent(bool allowDrag = false);
62 void zeroEvents(bool allowDrag = false);
63 void waitForPress();
64
65};
66
67} // End of namespace Tot
68#endif
Definition: events.h:44
Definition: events.h:218