ScummVM API documentation
te_model_vertex_animation.h
1/* ScummVM - Graphic Adventure Engine
2 *
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4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
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12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
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20 */
21
22#ifndef TETRAEDGE_TE_TE_MODEL_VERTEX_ANIMATION_H
23#define TETRAEDGE_TE_TE_MODEL_VERTEX_ANIMATION_H
24
25#include "common/str.h"
26#include "common/array.h"
27#include "common/stream.h"
28
29#include "tetraedge/te/te_animation.h"
30#include "tetraedge/te/te_matrix4x4.h"
31#include "tetraedge/te/te_model.h"
32#include "tetraedge/te/te_intrusive_ptr.h"
33#include "tetraedge/te/te_resource.h"
34#include "tetraedge/te/te_vector3f32.h"
35
36namespace Tetraedge {
37
38class TeModel;
39class TeModelAnimation;
40
42public:
43 struct KeyData {
44 float _frame;
47 };
48
50 virtual ~TeModelVertexAnimation() {
51 _keydata.clear();
52 }
53
54 void bind(TeIntrusivePtr<TeModel> &model);
55 // void deleteLater() // original overrides this, but just calls the super.
56 void destroy();
57
58 const Common::String &head() const { return _head; }
59 TeVector3f32 getKeyVertex(uint keyno, uint vertexno);
60 Common::Array<TeVector3f32> getVertices();
61
62 bool load(Common::ReadStream &stream);
63 void save(Common::WriteStream &stream) const;
64
65 void update(double millis) override;
66
67 static void deleteLaterStatic(TeModelVertexAnimation *obj) { TeObject::deleteLaterStatic(obj); }
68
69private:
70 float _lastMillis;
71 TeIntrusivePtr<TeModel> _model;
72 TeModelAnimation *_modelAnim;
73 TeQuaternion _rot;
74 Common::String _head;
76
77};
78
79} // end namespace Tetraedge
80
81#endif // TETRAEDGE_TE_TE_MODEL_VERTEX_ANIMATION_H
Definition: array.h:52
Definition: stream.h:385
Definition: str.h:59
Definition: stream.h:77
Definition: te_animation.h:31
Definition: te_intrusive_ptr.h:31
Definition: te_model_vertex_animation.h:41
Definition: te_resource.h:31
Definition: te_model_vertex_animation.h:43