ScummVM API documentation
shape_rendered_text.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef ULTIMA8_GFX_FONTS_SHAPERENDEREDTEXT_H
23#define ULTIMA8_GFX_FONTS_SHAPERENDEREDTEXT_H
24
25#include "ultima/ultima8/gfx/fonts/rendered_text.h"
26#include "ultima/ultima8/gfx/fonts/font.h"
27
28namespace Ultima {
29namespace Ultima8 {
30
31class ShapeFont;
32
34public:
36 int width, int height, int vlead, ShapeFont *font);
37 ~ShapeRenderedText() override;
38
39 void draw(RenderSurface *surface, int x, int y, bool destmasked = false) override;
40 void drawBlended(RenderSurface *surface, int x, int y, uint32 col, bool destmasked = false) override;
41
42protected:
44 ShapeFont *_font;
45};
46
47} // End of namespace Ultima8
48} // End of namespace Ultima
49
50#endif
Definition: list.h:44
Definition: render_surface.h:37
Definition: rendered_text.h:32
Definition: shape_font.h:31
Definition: shape_rendered_text.h:33
void draw(RenderSurface *surface, int x, int y, bool destmasked=false) override
void drawBlended(RenderSurface *surface, int x, int y, uint32 col, bool destmasked=false) override
Draw self to a rendersurface blended (0xAABBGGRR, alpha is blend level)