ScummVM API documentation
sound.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef SUPERNOVA_SOUND_H
23#define SUPERNOVA_SOUND_H
24
25#include "audio/mixer.h"
26
27namespace Supernova {
28
29class SupernovaEngine;
30class ResourceManager;
31
32enum AudioId {
33 // Supernova 1
34 kAudioFoundLocation, // 44|0
35 kAudioCrash, // 45|0
36 kAudioVoiceHalt, // 46|0
37 kAudioGunShot, // 46|2510
38 kAudioSmash, // 46|4020
39 kAudioVoiceSupernova, // 47|0
40 kAudioVoiceYeah, // 47|24010
41 kAudioRobotShock, // 48|0
42 kAudioRobotBreaks, // 48|2510
43 kAudioShock, // 48|10520
44 kAudioTurntable, // 48|13530
45 kAudioSiren, // 50|0
46 kAudioSnoring, // 50|12786
47 kAudioRocks, // 51|0
48 kAudioDeath, // 53|0
49 kAudioAlarm, // 54|0
50 kAudioSuccess, // 54|8010
51 kAudioSlideDoor, // 54|24020
52 kAudioDoorOpen, // 54|30030
53 kAudioDoorClose, // 54|31040
54 kAudioNumSamples1,
55
56 // Supernova 2
57 kAudioIntroDing = 0,
58 kAudioSuccess2,
59 kAudioTaxiOpen,
60 kAudioTaxiLeaving,
61 kAudioTaxiArriving,
62 kAudioKiosk,
63 kAudioStage1,
64 kAudioStage2,
65 kAudioAppearance1,
66 kAudioAppearance2,
67 kAudioAppearance3,
68 kAudioElevatorBell,
69 kAudioElevator1,
70 kAudioShip1,
71 kAudioShip2,
72 kAudioShip3,
73 kAudioShipDeath,
74 kAudioDeath2,
75 kAudioCaught,
76 kAudioNumSamples2
77};
78
79enum MusicId {
80 kMusicIntro,
81 kMusicOutro,
82 kMusicMadMonkeys
83};
84
85class Sound {
86public:
87
88public:
89 Sound(Audio::Mixer *mixer, ResourceManager *resMan);
90
91 void play(AudioId index);
92 void play(MusicId index);
93 void playSiren();
94 void setVolume(int volume);
95 int getVolume();
96 void stop();
97 bool isPlaying();
98private:
99 Audio::Mixer *_mixer;
100 ResourceManager *_resMan;
101 Audio::SoundHandle _soundHandle;
102};
103
104}
105
106#endif
Definition: mixer.h:70
Definition: mixer.h:49
Definition: resman.h:41
Definition: sound.h:85