ScummVM API documentation
Parallaction::SaveLoad_ns Member List

This is the complete list of members for Parallaction::SaveLoad_ns, including all inherited members.

_saveFileMan (defined in Parallaction::SaveLoad)Parallaction::SaveLoadprotected
_saveFilePrefix (defined in Parallaction::SaveLoad)Parallaction::SaveLoadprotected
buildSaveFileList(Common::StringArray &l) (defined in Parallaction::SaveLoad)Parallaction::SaveLoadprotected
doLoadGame(uint16 slot) override (defined in Parallaction::SaveLoad_ns)Parallaction::SaveLoad_nsprotectedvirtual
doSaveGame(uint16 slot, const char *name) override (defined in Parallaction::SaveLoad_ns)Parallaction::SaveLoad_nsprotectedvirtual
genSaveFileName(uint slot) (defined in Parallaction::SaveLoad)Parallaction::SaveLoadprotected
getGamePartProgress(bool *complete, int size) override (defined in Parallaction::SaveLoad_ns)Parallaction::SaveLoad_nsvirtual
getInSaveFile(uint slot) (defined in Parallaction::SaveLoad)Parallaction::SaveLoadprotected
getOutSaveFile(uint slot) (defined in Parallaction::SaveLoad)Parallaction::SaveLoadprotected
loadGame() (defined in Parallaction::SaveLoad)Parallaction::SaveLoadvirtual
renameOldSavefiles() override (defined in Parallaction::SaveLoad_ns)Parallaction::SaveLoad_nsprotectedvirtual
saveGame() override (defined in Parallaction::SaveLoad_ns)Parallaction::SaveLoad_nsvirtual
SaveLoad(Common::SaveFileManager *saveFileMan, const char *prefix) (defined in Parallaction::SaveLoad)Parallaction::SaveLoadinline
SaveLoad_ns(Parallaction_ns *vm, Common::SaveFileManager *saveFileMan) (defined in Parallaction::SaveLoad_ns)Parallaction::SaveLoad_nsinline
selectSaveFile(Common::String &selectedName, bool saveMode, const Common::U32String &caption, const Common::U32String &button) (defined in Parallaction::SaveLoad)Parallaction::SaveLoadprotected
setPartComplete(const char *part) override (defined in Parallaction::SaveLoad_ns)Parallaction::SaveLoad_nsvirtual
~SaveLoad() (defined in Parallaction::SaveLoad)Parallaction::SaveLoadinlinevirtual