ScummVM API documentation
Grim::Sector Member List

This is the complete list of members for Grim::Sector, including all inherited members.

CameraType enum value (defined in Grim::Sector)Grim::Sector
distanceToPoint(const Math::Vector3d &point) const (defined in Grim::Sector)Grim::Sector
FunnelType enum value (defined in Grim::Sector)Grim::Sector
getBridgesTo(Sector *sector) const (defined in Grim::Sector)Grim::Sector
getClosestPoint(const Math::Vector3d &point) const (defined in Grim::Sector)Grim::Sector
getExitInfo(const Math::Vector3d &start, const Math::Vector3d &dir, struct ExitInfo *result) const (defined in Grim::Sector)Grim::Sector
getName() const (defined in Grim::Sector)Grim::Sectorinline
getNormal() const (defined in Grim::Sector)Grim::Sectorinline
getNumSortplanes() (defined in Grim::Sector)Grim::Sectorinline
getNumVertices() (defined in Grim::Sector)Grim::Sectorinline
getProjectionToPlane(const Math::Vector3d &point) const (defined in Grim::Sector)Grim::Sector
getProjectionToPuckVector(const Math::Vector3d &v) const (defined in Grim::Sector)Grim::Sector
getSectorId() const (defined in Grim::Sector)Grim::Sectorinline
getSortplane(int setup) (defined in Grim::Sector)Grim::Sectorinline
getType() const (defined in Grim::Sector)Grim::Sectorinline
getVertices() const (defined in Grim::Sector)Grim::Sectorinline
HotType enum value (defined in Grim::Sector)Grim::Sector
isPointInSector(const Math::Vector3d &point) const (defined in Grim::Sector)Grim::Sector
isVisible() const (defined in Grim::Sector)Grim::Sectorinline
load(TextSplitter &ts) (defined in Grim::Sector)Grim::Sector
loadBinary(Common::SeekableReadStream *data) (defined in Grim::Sector)Grim::Sector
NoneType enum value (defined in Grim::Sector)Grim::Sector
operator=(const Sector &other) (defined in Grim::Sector)Grim::Sector
operator==(const Sector &other) const (defined in Grim::Sector)Grim::Sector
restoreState(SaveGame *savedState) (defined in Grim::Sector)Grim::Sector
saveState(SaveGame *savedState) const (defined in Grim::Sector)Grim::Sector
Sector() (defined in Grim::Sector)Grim::Sector
Sector(const Sector &other) (defined in Grim::Sector)Grim::Sector
SectorType enum name (defined in Grim::Sector)Grim::Sector
setVisible(bool visible) (defined in Grim::Sector)Grim::Sector
shrink(float radius) (defined in Grim::Sector)Grim::Sector
SpecialType enum value (defined in Grim::Sector)Grim::Sector
unshrink() (defined in Grim::Sector)Grim::Sector
WalkType enum value (defined in Grim::Sector)Grim::Sector
~Sector() (defined in Grim::Sector)Grim::Sectorvirtual