ScummVM API documentation
Grim::Bitmap Member List

This is the complete list of members for Grim::Bitmap, including all inherited members.

_currImageGrim::Bitmap
_data (defined in Grim::Bitmap)Grim::Bitmap
Bitmap(const Common::String &filename)Grim::Bitmap
Bitmap(const Graphics::Surface &buf, int width, int height, const char *filename) (defined in Grim::Bitmap)Grim::Bitmap
Bitmap() (defined in Grim::Bitmap)Grim::Bitmap
create(const Common::String &filename) (defined in Grim::Bitmap)Grim::Bitmapstatic
draw() (defined in Grim::Bitmap)Grim::Bitmap
draw(int x, int y) (defined in Grim::Bitmap)Grim::Bitmap
drawLayer(uint32 layer) (defined in Grim::Bitmap)Grim::Bitmap
freeData() (defined in Grim::Bitmap)Grim::Bitmap
getActiveImage() const (defined in Grim::Bitmap)Grim::Bitmapinline
getBitmapData() const (defined in Grim::Bitmap)Grim::Bitmapinline
getData(int num) const (defined in Grim::Bitmap)Grim::Bitmapinline
getData() const (defined in Grim::Bitmap)Grim::Bitmapinline
getFilename() const (defined in Grim::Bitmap)Grim::Bitmapinline
getFormat() const (defined in Grim::Bitmap)Grim::Bitmapinline
getHasTransparency() const (defined in Grim::Bitmap)Grim::Bitmapinline
getHeight() const (defined in Grim::Bitmap)Grim::Bitmapinline
getId() const override (defined in Grim::PoolObject< Bitmap >)Grim::PoolObject< Bitmap >virtual
getNumImages() const (defined in Grim::Bitmap)Grim::Bitmap
getNumLayers() const (defined in Grim::Bitmap)Grim::Bitmap
getNumTex() const (defined in Grim::Bitmap)Grim::Bitmapinline
getPixelFormat(int num) const (defined in Grim::Bitmap)Grim::Bitmap
getPool() (defined in Grim::PoolObject< Bitmap >)Grim::PoolObject< Bitmap >static
getStaticTag() (defined in Grim::Bitmap)Grim::Bitmapinlinestatic
getTag() const override (defined in Grim::PoolObject< Bitmap >)Grim::PoolObject< Bitmap >inlinevirtual
getTexIds() const (defined in Grim::Bitmap)Grim::Bitmapinline
getWidth() const (defined in Grim::Bitmap)Grim::Bitmapinline
PoolObject() (defined in Grim::PoolObject< Bitmap >)Grim::PoolObject< Bitmap >protected
restoreState(SaveGame *state) (defined in Grim::Bitmap)Grim::Bitmap
restoreStaticState(SaveGame *state) (defined in Grim::PoolObject< Bitmap >)Grim::PoolObject< Bitmap >inlineprotectedstatic
saveState(SaveGame *state) const (defined in Grim::Bitmap)Grim::Bitmap
saveStaticState(SaveGame *state) (defined in Grim::PoolObject< Bitmap >)Grim::PoolObject< Bitmap >inlineprotectedstatic
setActiveImage(int n)Grim::Bitmap
setId(int id) (defined in Grim::PoolObject< Bitmap >)Grim::PoolObject< Bitmap >
~Bitmap() (defined in Grim::Bitmap)Grim::Bitmapvirtual
~PoolObject() (defined in Grim::PoolObject< Bitmap >)Grim::PoolObject< Bitmap >virtual
~PoolObjectBase() (defined in Grim::PoolObjectBase)Grim::PoolObjectBaseinlinevirtual