ScummVM API documentation
stats.h
1 /* ScummVM - Graphic Adventure Engine
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5  * file distributed with this source distribution.
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15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
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20  */
21 
22 #ifndef ULTIMA_ULTIMA1_U1DIALOGS_STATS_H
23 #define ULTIMA_ULTIMA1_U1DIALOGS_STATS_H
24 
25 #include "ultima/ultima1/u1dialogs/full_screen_dialog.h"
26 #include "common/array.h"
27 
28 namespace Ultima {
29 namespace Ultima1 {
30 namespace U1Dialogs {
31 
32 using Shared::CShowMsg;
33 using Shared::CCharacterInputMsg;
34 
38 class Stats : public FullScreenDialog {
39  DECLARE_MESSAGE_MAP;
40  bool ShowMsg(CShowMsg *msg);
41  bool CharacterInputMsg(CCharacterInputMsg *msg);
42 public:
46  struct StatEntry {
47  Common::String _line;
48  byte _color;
49 
50  StatEntry() : _color(0) {}
51  StatEntry(const Common::String &line, byte color) : _line(line), _color(color) {}
52  };
53 
60  static Common::String formatStat(const char *name, uint value);
61 private:
63  uint _startingIndex;
64 private:
68  void load();
69 
80  void addStats(const char *const *names, const uint *values, int start, int end, int equippedIndex = -1);
81 public:
82  CLASSDEF;
83 
87  Stats(Ultima1Game *game) : FullScreenDialog(game), _startingIndex(0) {
88  load();
89  }
90 
94  void draw() override;
95 };
96 
97 } // End of namespace U1Dialogs
98 } // End of namespace Ultima1
99 } // End of namespace Ultima
100 
101 #endif
Definition: str.h:59
Definition: stats.h:38
Definition: array.h:52
Stats(Ultima1Game *game)
Definition: stats.h:87
Definition: messages.h:290
Definition: stats.h:46
Definition: detection.h:27
static Common::String formatStat(const char *name, uint value)
Definition: game.h:42
Definition: messages.h:280
Definition: full_screen_dialog.h:35