ScummVM API documentation
socket.h
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21 
22 #ifndef BACKENDS_NETWORKING_ENET_SOCKET_H
23 #define BACKENDS_NETWORKING_ENET_SOCKET_H
24 
25 #ifdef WIN32
26 // Including winsock2.h will result in errors, we have to define
27 // SOCKET ourselves.
28 #include <basetsd.h>
29 typedef UINT_PTR SOCKET;
30 
31 typedef SOCKET ENetSocket;
32 #else
33 typedef int ENetSocket;
34 #endif
35 
36 #include "common/str.h"
37 
38 namespace Networking {
39 namespace ENet {
40 
41 class Socket {
42 public:
47  Socket(ENetSocket socket);
48  ~Socket();
49 
58  bool send(const Common::String &address, int port, const char *data);
64  bool receive();
65 
72 
84  int getPort();
85 private:
89  ENetSocket _socket;
94  Common::String _recentData;
99  Common::String _recentHost;
104  int _recentPort;
105 };
106 
107 } // End of namespace ENet
108 } // End of namespace Networking
109 
110 #endif
Common::String getData()
Definition: str.h:59
Definition: socket.h:41
Definition: scummvmcloud.h:32
bool send(const Common::String &address, int port, const char *data)
Socket(ENetSocket socket)
Common::String getHost()