ScummVM API documentation
socket.h
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21 
22 #ifndef BACKENDS_NETWORKING_ENET_SOCKET_H
23 #define BACKENDS_NETWORKING_ENET_SOCKET_H
24 
25 #ifdef WIN32
26 // Including winsock2.h will result in errors, we have to define
27 // SOCKET ourselves.
28 #include <basetsd.h>
29 typedef UINT_PTR SOCKET;
30 
31 typedef SOCKET ENetSocket;
32 #else
33 typedef int ENetSocket;
34 #endif
35 
36 #include "common/str.h"
37 
38 namespace Networking {
39 
40 class Socket {
41 public:
46  Socket(ENetSocket socket);
47  ~Socket();
48 
57  bool send(const Common::String &address, int port, const char *data);
63  bool receive();
64 
71 
83  int getPort();
84 private:
88  ENetSocket _socket;
93  Common::String _recentData;
98  Common::String _recentHost;
103  int _recentPort;
104 };
105 
106 } // End of namespace Networking
107 
108 #endif
Definition: str.h:59
Definition: scummvmcloud.h:31
Socket(ENetSocket socket)
bool send(const Common::String &address, int port, const char *data)
Common::String getData()
Definition: socket.h:40
Common::String getHost()