_alarmButtonDest (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | protected |
_alarmButtonSrc (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | protected |
_alarmHours (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | protected |
_alarmLightSrc (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | protected |
_alarmSetScene (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | protected |
_alarmSetSound (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | protected |
_alarmSoundDelay (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | protected |
_alarmState (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | protected |
_AMPMDest (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | protected |
_AMSrc (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | protected |
_buttonSound (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | protected |
_cancelButtonDest (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | protected |
_cancelButtonSrc (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | protected |
_clearButton (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | protected |
_cursorDependency (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
_days (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
_dependencies (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
_description (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
_downButtonDest (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | protected |
_downButtonSrc (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | protected |
_drawSurface (defined in Nancy::RenderObject) | Nancy::RenderObject | |
_execType (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
_exitScene (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | protected |
_hasHotspot (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
_hasMoved (defined in Nancy::RenderObject) | Nancy::RenderObject | protected |
_hotspot (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
_hoursDest (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | protected |
_hoursSrc (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | protected |
_image (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | protected |
_imageName (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | protected |
_isActive (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
_isDone (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
_isVisible (defined in Nancy::RenderObject) | Nancy::RenderObject | protected |
_lastDrawnHours (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | protected |
_lastDrawnMinutes (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | protected |
_minutesDest (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | protected |
_minutesSrc (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | protected |
_modeLightDest (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | protected |
_needsRedraw (defined in Nancy::RenderObject) | Nancy::RenderObject | protected |
_PMSrc (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | protected |
_previousScreenPosition (defined in Nancy::RenderObject) | Nancy::RenderObject | protected |
_sceneChangeTime (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | protected |
_screenPosition (defined in Nancy::RenderObject) | Nancy::RenderObject | protected |
_setButtonDest (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | protected |
_setButtonSrc (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | protected |
_state (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
_timeButtonDest (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | protected |
_timeButtonSrc (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | protected |
_timeLightSrc (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | protected |
_type (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
_upButtonDest (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | protected |
_upButtonSrc (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | protected |
_z (defined in Nancy::RenderObject) | Nancy::RenderObject | protected |
ActionRecord() (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | inline |
AlarmState enum name (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | |
canHaveHotspot() const (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | inlineprotectedvirtual |
convertToLocal(const Common::Rect &screen) const (defined in Nancy::RenderObject) | Nancy::RenderObject | |
convertToScreen(const Common::Rect &rect) const (defined in Nancy::RenderObject) | Nancy::RenderObject | |
drawTime(uint16 hours, uint16 minutes) (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | protected |
execute() override (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | virtual |
ExecutionState enum name (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
ExecutionType enum name (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
finishExecution() (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | protected |
getBounds() const (defined in Nancy::RenderObject) | Nancy::RenderObject | inline |
getHoverCursor() const (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | inlinevirtual |
getPreviousScreenPosition() const (defined in Nancy::RenderObject) | Nancy::RenderObject | |
getRecordTypeName() const override (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | inlineprotectedvirtual |
getScreenPosition() const (defined in Nancy::RenderObject) | Nancy::RenderObject | |
getZOrder() const (defined in Nancy::RenderObject) | Nancy::RenderObject | inline |
grabPalette(byte *colors, uint paletteStart=0, uint paletteSize=256) (defined in Nancy::RenderObject) | Nancy::RenderObject | |
handleInput(NancyInput &input) override (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | virtual |
hasMoved() const (defined in Nancy::RenderObject) | Nancy::RenderObject | inline |
init() override (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | virtual |
isViewportRelative() const override (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | inlineprotectedvirtual |
isVisible() const (defined in Nancy::RenderObject) | Nancy::RenderObject | inline |
kActionTrigger enum value (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
kAlarmMode enum value (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | |
kBegin enum value (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
kOneShot enum value (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
kRepeating enum value (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
kRun enum value (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
kTimeMode enum value (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | |
kWait enum value (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | |
moveTo(const Common::Point &position) (defined in Nancy::RenderObject) | Nancy::RenderObject | |
moveTo(const Common::Rect &bounds) (defined in Nancy::RenderObject) | Nancy::RenderObject | |
onPause(bool pause) override (defined in Nancy::Action::RenderActionRecord) | Nancy::Action::RenderActionRecord | inlinevirtual |
readData(Common::SeekableReadStream &stream) override (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | virtual |
registerGraphics() (defined in Nancy::RenderObject) | Nancy::RenderObject | virtual |
RenderActionRecord(uint zOrder) (defined in Nancy::Action::RenderActionRecord) | Nancy::Action::RenderActionRecord | inline |
RenderObject(uint16 zOrder) (defined in Nancy::RenderObject) | Nancy::RenderObject | |
RenderObject(uint16 zOrder, Graphics::ManagedSurface &surface, const Common::Rect &srcBounds, const Common::Rect &destBounds) (defined in Nancy::RenderObject) | Nancy::RenderObject | |
setPalette(const Common::Path &paletteName, uint paletteStart=0, uint paletteSize=256) (defined in Nancy::RenderObject) | Nancy::RenderObject | |
setPalette(const byte *colors, uint paletteStart=0, uint paletteSize=256) (defined in Nancy::RenderObject) | Nancy::RenderObject | |
SetPlayerClock() (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | inline |
setTransparent(bool isTransparent) (defined in Nancy::RenderObject) | Nancy::RenderObject | |
setVisible(bool visible) (defined in Nancy::RenderObject) | Nancy::RenderObject | |
updateGraphics() (defined in Nancy::RenderObject) | Nancy::RenderObject | inlinevirtual |
~ActionRecord() (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | inlinevirtual |
~RenderActionRecord() (defined in Nancy::Action::RenderActionRecord) | Nancy::Action::RenderActionRecord | inlinevirtual |
~RenderObject() (defined in Nancy::RenderObject) | Nancy::RenderObject | virtual |
~SetPlayerClock() (defined in Nancy::Action::SetPlayerClock) | Nancy::Action::SetPlayerClock | virtual |