AddRef() (defined in dgRefCounter) | dgRefCounter | inline |
dgRefCounter(void) (defined in dgRefCounter) | dgRefCounter | inline |
dgVertexBuffer(dgInt32 count, dgMemoryAllocator *allocator) (defined in dgCollisionCompoundBreakable::dgVertexBuffer) | dgCollisionCompoundBreakable::dgVertexBuffer | |
dgVertexBuffer(dgMemoryAllocator *const allocator, dgDeserialize deserialization, void *const userData) (defined in dgCollisionCompoundBreakable::dgVertexBuffer) | dgCollisionCompoundBreakable::dgVertexBuffer | |
GetRef() const (defined in dgRefCounter) | dgRefCounter | inline |
GetVertexStreams(dgInt32 vertexStrideInByte, dgFloat32 *vertex, dgInt32 normalStrideInByte, dgFloat32 *normal, dgInt32 uvStrideInByte, dgFloat32 *uv) const (defined in dgCollisionCompoundBreakable::dgVertexBuffer) | dgCollisionCompoundBreakable::dgVertexBuffer | |
m_allocator (defined in dgCollisionCompoundBreakable::dgVertexBuffer) | dgCollisionCompoundBreakable::dgVertexBuffer | |
m_normal (defined in dgCollisionCompoundBreakable::dgVertexBuffer) | dgCollisionCompoundBreakable::dgVertexBuffer | |
m_uv (defined in dgCollisionCompoundBreakable::dgVertexBuffer) | dgCollisionCompoundBreakable::dgVertexBuffer | |
m_vertex (defined in dgCollisionCompoundBreakable::dgVertexBuffer) | dgCollisionCompoundBreakable::dgVertexBuffer | |
m_vertexCount (defined in dgCollisionCompoundBreakable::dgVertexBuffer) | dgCollisionCompoundBreakable::dgVertexBuffer | |
Release() (defined in dgRefCounter) | dgRefCounter | inline |
Serialize(dgSerialize callback, void *const userData) const (defined in dgCollisionCompoundBreakable::dgVertexBuffer) | dgCollisionCompoundBreakable::dgVertexBuffer | |
~dgRefCounter(void) (defined in dgRefCounter) | dgRefCounter | inlineprotectedvirtual |
~dgVertexBuffer() (defined in dgCollisionCompoundBreakable::dgVertexBuffer) | dgCollisionCompoundBreakable::dgVertexBuffer | |