This is the complete list of members for Tetraedge::TeRenderer, including all inherited members.
_clearColor (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | protected |
_currentCamera (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | protected |
_currentColor (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | protected |
_matriciesStacks (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | protected |
_matrixMode (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | protected |
_numTransparentMeshes (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | protected |
_pendingTransparentMeshProperties (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | protected |
_scissorEnabled (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | protected |
_scissorHeight (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | protected |
_scissorWidth (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | protected |
_scissorX (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | protected |
_scissorY (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | protected |
_shadowMode (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | protected |
_textureEnabled (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | protected |
_transparentMeshColors (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | protected |
_transparentMeshCoords (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | protected |
_transparentMeshNormals (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | protected |
_transparentMeshProps (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | protected |
_transparentMeshVertexes (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | protected |
_transparentMeshVertexNums (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | protected |
addTransparentMesh(const TeMesh &mesh, uint i1, uint i2, uint i3) (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | |
AllBuffers enum value (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | |
applyMaterial(const TeMaterial &m)=0 (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | pure virtual |
Buffer enum name (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | |
checkError(const Common::String &str) (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | inline |
clearBuffer(Buffer buf)=0 (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | pure virtual |
ColorAndDepth enum value (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | |
ColorBuffer enum value (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | |
colorMask(bool r, bool g, bool b, bool a)=0 (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | pure virtual |
create() (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | |
currentColor() const (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | inline |
currentMatrix() (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | |
DepthBuffer enum value (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | |
disableAllLights()=0 (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | pure virtual |
disableTexture()=0 (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | pure virtual |
disableWireFrame()=0 (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | pure virtual |
disableZBuffer()=0 (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | pure virtual |
drawLine(const TeVector3f32 &from, const TeVector3f32 &to)=0 (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | pure virtual |
dumpTransparentMeshData() const (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | |
dumpTransparentMeshProps() const (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | |
enableAllLights()=0 (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | pure virtual |
enableTexture()=0 (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | pure virtual |
enableWireFrame()=0 (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | pure virtual |
enableZBuffer()=0 (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | pure virtual |
init(uint width, uint height)=0 (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | pure virtual |
loadCurrentMatrixToGL() (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | |
loadIdentityMatrix() (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | |
loadMatrix(const TeMatrix4x4 &matrix) (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | |
loadMatrixToGL(const TeMatrix4x4 &matrix)=0 (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | protectedpure virtual |
loadProjectionMatrix(const TeMatrix4x4 &matrix)=0 (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | pure virtual |
makeInstance() (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | static |
MatrixMode enum name (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | |
MM_GL_MODELVIEW enum value (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | |
MM_GL_PROJECTION enum value (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | |
MM_GL_TEXTURE enum value (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | |
multiplyMatrix(const TeMatrix4x4 &matrix) (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | |
optimiseTransparentMeshProperties() (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | |
popMatrix() (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | |
pushMatrix() (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | |
renderer()=0 (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | pure virtual |
renderTransparentMeshes()=0 (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | pure virtual |
reset()=0 (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | pure virtual |
rotate(const TeQuaternion &rot) (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | |
rotate(float angle, float rx, float ry, float rz) (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | |
scale(float xs, float ys, float zs) (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | |
scissorEnabled() const (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | inline |
scissorHeight() const (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | inline |
scissorWidth() const (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | inline |
scissorX() const (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | inline |
scissorY() const (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | inline |
sendModelMatrix(const TeMatrix4x4 &matrix) (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | inline |
setClearColor(const TeColor &col)=0 (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | pure virtual |
setCurrentCamera(TeCamera *camera) (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | inline |
setCurrentColor(const TeColor &col)=0 (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | pure virtual |
setMatrixMode(enum MatrixMode mode)=0 (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | pure virtual |
setScissor(int x, int y, int w, int h) (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | |
setScissorEnabled(bool val) (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | inline |
setViewport(int x, int y, int w, int h)=0 (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | pure virtual |
ShadowMode enum name (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | |
shadowMode(enum ShadowMode mode)=0 (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | pure virtual |
shadowMode() const (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | inline |
ShadowModeCreating enum value (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | |
ShadowModeDrawing enum value (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | |
ShadowModeNone enum value (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | |
StencilBuffer enum value (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | |
TeRenderer() (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | |
translate(float x, float y, float z) (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | |
updateGlobalLight()=0 (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | pure virtual |
updateScreen()=0 (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | pure virtual |
vendor()=0 (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | pure virtual |
~TeRenderer() (defined in Tetraedge::TeRenderer) | Tetraedge::TeRenderer | inlinevirtual |