This is the complete list of members for Asylum::Screen, including all inherited members.
addGraphicToQueue(ResourceId resourceId, uint32 frameIndex, const Common::Point &point, DrawFlags flags, int32 transTableNum, int32 priority) (defined in Asylum::Screen) | Asylum::Screen | |
addGraphicToQueue(ResourceId resourceId, uint32 frameIndex, const int16(*pointPtr)[2], DrawFlags flags, int32 transTableNum, int32 priority) (defined in Asylum::Screen) | Asylum::Screen | |
addGraphicToQueue(GraphicQueueItem const &item) (defined in Asylum::Screen) | Asylum::Screen | |
addGraphicToQueueCrossfade(ResourceId resourceId, uint32 frameIndex, const Common::Point &source, int32 objectResourceId, const Common::Point &destination, uint32 transTableNum) (defined in Asylum::Screen) | Asylum::Screen | |
addGraphicToQueueMasked(ResourceId resourceId, uint32 frameIndex, const Common::Point &source, int32 objectResourceId, const Common::Point &destination, DrawFlags flags, int32 priority) (defined in Asylum::Screen) | Asylum::Screen | |
clear() (defined in Asylum::Screen) | Asylum::Screen | |
clearDefaultColor() (defined in Asylum::Screen) | Asylum::Screen | inline |
clearGraphicsInQueue() (defined in Asylum::Screen) | Asylum::Screen | |
copyBackBufferToScreen() (defined in Asylum::Screen) | Asylum::Screen | |
copyToBackBuffer(const byte *buffer, int32 pitch, int16 x, int16 y, uint16 width, uint16 height, bool mirrored=false) (defined in Asylum::Screen) | Asylum::Screen | |
copyToBackBufferClipped(Graphics::Surface *surface, int16 x, int16 y) (defined in Asylum::Screen) | Asylum::Screen | |
deleteGraphicFromQueue(ResourceId resourceId) (defined in Asylum::Screen) | Asylum::Screen | |
draw(ResourceId resourceId) (defined in Asylum::Screen) | Asylum::Screen | |
draw(ResourceId resourceId, uint32 frameIndex, const Common::Point &source, DrawFlags flags=kDrawFlagNone, bool colorKey=true) (defined in Asylum::Screen) | Asylum::Screen | |
draw(ResourceId resourceId, uint32 frameIndex, const int16(*srcPtr)[2], DrawFlags flags=kDrawFlagNone, bool colorKey=true) (defined in Asylum::Screen) | Asylum::Screen | |
draw(GraphicResource *resource, uint32 frameIndex, const Common::Point &source, DrawFlags flags=kDrawFlagNone, bool colorKey=true) (defined in Asylum::Screen) | Asylum::Screen | |
draw(ResourceId resourceId, uint32 frameIndex, const Common::Point &source, DrawFlags flags, ResourceId resourceId2, const Common::Point &destination, bool colorKey=true) (defined in Asylum::Screen) | Asylum::Screen | |
draw(const Graphics::Surface &surface, int x, int y) (defined in Asylum::Screen) | Asylum::Screen | |
drawGraphicsInQueue() (defined in Asylum::Screen) | Asylum::Screen | |
drawLine(const Common::Point &source, const Common::Point &destination, uint32 color=0xFF) (defined in Asylum::Screen) | Asylum::Screen | |
drawLine(const int16(*srcPtr)[2], const int16(*dstPtr)[2], uint32 color=0xFF) (defined in Asylum::Screen) | Asylum::Screen | |
drawRect(const Common::Rect &rect, uint32 color=0xFF) (defined in Asylum::Screen) | Asylum::Screen | |
drawTransparent(ResourceId resourceId, uint32 frameIndex, const Common::Point &source, DrawFlags flags, uint32 transTableNum) (defined in Asylum::Screen) | Asylum::Screen | |
drawTransparent(GraphicResource *resource, uint32 frameIndex, const Common::Point &source, DrawFlags flags, uint32 transTableNum) (defined in Asylum::Screen) | Asylum::Screen | |
drawWideScreenBars(int16 barSize) const (defined in Asylum::Screen) | Asylum::Screen | |
fillRect(int16 x, int16 y, int16 x2, int16 y2, uint32 color) (defined in Asylum::Screen) | Asylum::Screen | |
getFlag() (defined in Asylum::Screen) | Asylum::Screen | inline |
getPalette() (defined in Asylum::Screen) | Asylum::Screen | inline |
getSurface() (defined in Asylum::Screen) | Asylum::Screen | inline |
isFading() (defined in Asylum::Screen) | Asylum::Screen | inline |
isGraphicQueueEmpty() (defined in Asylum::Screen) | Asylum::Screen | inline |
loadGrayPalette() (defined in Asylum::Screen) | Asylum::Screen | |
paletteFade(uint32 start, int32 ticksWait, int32 delta) (defined in Asylum::Screen) | Asylum::Screen | |
processPaletteFadeQueue() (defined in Asylum::Screen) | Asylum::Screen | |
queuePaletteFade(ResourceId resourceId, int32 ticksWait, int32 delta) (defined in Asylum::Screen) | Asylum::Screen | |
Screen(AsylumEngine *_vm) (defined in Asylum::Screen) | Asylum::Screen | |
selectTransTable(uint32 index) (defined in Asylum::Screen) | Asylum::Screen | |
setFlag(int16 val) (defined in Asylum::Screen) | Asylum::Screen | inline |
setGammaLevel(ResourceId id) (defined in Asylum::Screen) | Asylum::Screen | |
setMainPalette(const byte *data) (defined in Asylum::Screen) | Asylum::Screen | |
setPalette(ResourceId id) (defined in Asylum::Screen) | Asylum::Screen | |
setPaletteGamma(ResourceId id) (defined in Asylum::Screen) | Asylum::Screen | |
setupPalette(byte *buffer, int start, int count) (defined in Asylum::Screen) | Asylum::Screen | |
setupTransTable(ResourceId resourceId) (defined in Asylum::Screen) | Asylum::Screen | |
setupTransTables(uint32 count,...) (defined in Asylum::Screen) | Asylum::Screen | |
stopPaletteFade(char red, char green, char blue) (defined in Asylum::Screen) | Asylum::Screen | |
stopPaletteFadeAndSet(ResourceId id, int32 ticksWait, int32 delta) (defined in Asylum::Screen) | Asylum::Screen | |
updatePalette() (defined in Asylum::Screen) | Asylum::Screen | |
updatePalette(int32 param) (defined in Asylum::Screen) | Asylum::Screen | |
~Screen() (defined in Asylum::Screen) | Asylum::Screen |