This is the complete list of members for Pegasus::Caldoria4DSystem, including all inherited members.
_4DSpritesMovie (defined in Pegasus::Caldoria4DSystem) | Pegasus::Caldoria4DSystem | protected |
_4DSpritesScale (defined in Pegasus::Caldoria4DSystem) | Pegasus::Caldoria4DSystem | protected |
_allowInput (defined in Pegasus::InputHandler) | Pegasus::InputHandler | protected |
_audioChoice (defined in Pegasus::Caldoria4DSystem) | Pegasus::Caldoria4DSystem | protected |
_clickedHotspotID (defined in Pegasus::Caldoria4DSystem) | Pegasus::Caldoria4DSystem | protected |
_inputHandler (defined in Pegasus::InputHandler) | Pegasus::InputHandler | protectedstatic |
_invalHotspots (defined in Pegasus::InputHandler) | Pegasus::InputHandler | protectedstatic |
_isIdling (defined in Pegasus::Idler) | Pegasus::Idler | private |
_lastFilter (defined in Pegasus::InputHandler) | Pegasus::InputHandler | protectedstatic |
_loopStart (defined in Pegasus::Caldoria4DSystem) | Pegasus::Caldoria4DSystem | protected |
_neighborhoodNotification (defined in Pegasus::Caldoria4DSystem) | Pegasus::Caldoria4DSystem | protected |
_nextHandler (defined in Pegasus::InputHandler) | Pegasus::InputHandler | protected |
_nextIdler (defined in Pegasus::Idler) | Pegasus::Idler | private |
_owner (defined in Pegasus::GameInteraction) | Pegasus::GameInteraction | protected |
_prevIdler (defined in Pegasus::Idler) | Pegasus::Idler | private |
_savedHandler (defined in Pegasus::GameInteraction) | Pegasus::GameInteraction | protected |
_videoChoice (defined in Pegasus::Caldoria4DSystem) | Pegasus::Caldoria4DSystem | protected |
_whichMenu (defined in Pegasus::Caldoria4DSystem) | Pegasus::Caldoria4DSystem | protected |
activateHotspots() override (defined in Pegasus::Caldoria4DSystem) | Pegasus::Caldoria4DSystem | protectedvirtual |
allowInput(const bool allow) (defined in Pegasus::InputHandler) | Pegasus::InputHandler | inlinevirtual |
Caldoria4DSystem(Neighborhood *) (defined in Pegasus::Caldoria4DSystem) | Pegasus::Caldoria4DSystem | |
canSolve() (defined in Pegasus::GameInteraction) | Pegasus::GameInteraction | inlinevirtual |
clickInHotspot(const Input &, const Hotspot *) override (defined in Pegasus::Caldoria4DSystem) | Pegasus::Caldoria4DSystem | protectedvirtual |
closeInteraction() override (defined in Pegasus::Caldoria4DSystem) | Pegasus::Caldoria4DSystem | protectedvirtual |
doSolve() (defined in Pegasus::GameInteraction) | Pegasus::GameInteraction | inlinevirtual |
GameInteraction(const InteractionID id, Neighborhood *nextHandler) (defined in Pegasus::GameInteraction) | Pegasus::GameInteraction | |
getBriefingMovie() (defined in Pegasus::GameInteraction) | Pegasus::GameInteraction | inlinevirtual |
getClickFilter() (defined in Pegasus::InputHandler) | Pegasus::InputHandler | virtual |
getCurrentFilter() (defined in Pegasus::InputHandler) | Pegasus::InputHandler | inlinestatic |
getCurrentHandler() (defined in Pegasus::InputHandler) | Pegasus::InputHandler | inlinestatic |
getEnvScanMovie() (defined in Pegasus::GameInteraction) | Pegasus::GameInteraction | inlinevirtual |
getHintMovie(uint) (defined in Pegasus::GameInteraction) | Pegasus::GameInteraction | inlinevirtual |
getInput(Input &, Hotspot *&) (defined in Pegasus::InputHandler) | Pegasus::InputHandler | static |
getInputFilter() (defined in Pegasus::InputHandler) | Pegasus::InputHandler | virtual |
getNextHandler() (defined in Pegasus::InputHandler) | Pegasus::InputHandler | inlinevirtual |
getNumHints() (defined in Pegasus::GameInteraction) | Pegasus::GameInteraction | inlinevirtual |
getObjectID() const (defined in Pegasus::IDObject) | Pegasus::IDObject | |
getOwner() const (defined in Pegasus::GameInteraction) | Pegasus::GameInteraction | inline |
grabInputFocus() (defined in Pegasus::InputHandler) | Pegasus::InputHandler | inlinevirtual |
handleInput(const Input &, const Hotspot *) override (defined in Pegasus::Caldoria4DSystem) | Pegasus::Caldoria4DSystem | protectedvirtual |
Idler() (defined in Pegasus::Idler) | Pegasus::Idler | private |
IDObject(const int32 id) (defined in Pegasus::IDObject) | Pegasus::IDObject | |
initInteraction() override (defined in Pegasus::Caldoria4DSystem) | Pegasus::Caldoria4DSystem | protectedvirtual |
InputHandler(InputHandler *) (defined in Pegasus::InputHandler) | Pegasus::InputHandler | |
invalHotspots() (defined in Pegasus::InputHandler) | Pegasus::InputHandler | inlinestatic |
isClickInput(const Input &, const Hotspot *) (defined in Pegasus::InputHandler) | Pegasus::InputHandler | virtual |
isIdling() const (defined in Pegasus::Idler) | Pegasus::Idler | inlineprivate |
isInteracting() const (defined in Pegasus::GameInteraction) | Pegasus::GameInteraction | inline |
loopExtra(const ExtraID) (defined in Pegasus::Caldoria4DSystem) | Pegasus::Caldoria4DSystem | protected |
makeAcousticChoice() (defined in Pegasus::Caldoria4DSystem) | Pegasus::Caldoria4DSystem | protected |
makeDesertChoice() (defined in Pegasus::Caldoria4DSystem) | Pegasus::Caldoria4DSystem | protected |
makeIslandChoice() (defined in Pegasus::Caldoria4DSystem) | Pegasus::Caldoria4DSystem | protected |
makeMountainChoice() (defined in Pegasus::Caldoria4DSystem) | Pegasus::Caldoria4DSystem | protected |
makeOrchestralChoice() (defined in Pegasus::Caldoria4DSystem) | Pegasus::Caldoria4DSystem | protected |
makeRhythmsChoice() (defined in Pegasus::Caldoria4DSystem) | Pegasus::Caldoria4DSystem | protected |
makeRockChoice() (defined in Pegasus::Caldoria4DSystem) | Pegasus::Caldoria4DSystem | protected |
newNotification(Notification *notification) (defined in Pegasus::NotificationReceiver) | Pegasus::NotificationReceiver | protectedvirtual |
NotificationReceiver() (defined in Pegasus::NotificationReceiver) | Pegasus::NotificationReceiver | |
openInteraction() override (defined in Pegasus::Caldoria4DSystem) | Pegasus::Caldoria4DSystem | protectedvirtual |
playSound(const Common::String &baseFileName) (defined in Pegasus::Caldoria4DSystem) | Pegasus::Caldoria4DSystem | protected |
pollForInput() (defined in Pegasus::InputHandler) | Pegasus::InputHandler | static |
readInputDevice(Input &) (defined in Pegasus::InputHandler) | Pegasus::InputHandler | static |
receiveNotification(Notification *, const NotificationFlags) override (defined in Pegasus::Caldoria4DSystem) | Pegasus::Caldoria4DSystem | protectedvirtual |
releaseInputFocus() (defined in Pegasus::InputHandler) | Pegasus::InputHandler | inlinevirtual |
resetInteraction() (defined in Pegasus::GameInteraction) | Pegasus::GameInteraction | inlineprotectedvirtual |
setAmbienceLevel(const uint16) (defined in Pegasus::GameInteraction) | Pegasus::GameInteraction | inlinevirtual |
setInputHandler(InputHandler *) (defined in Pegasus::InputHandler) | Pegasus::InputHandler | static |
setNextHandler(InputHandler *nextHandler) (defined in Pegasus::InputHandler) | Pegasus::InputHandler | inlinevirtual |
setSoundFXLevel(const uint16) (defined in Pegasus::GameInteraction) | Pegasus::GameInteraction | inlinevirtual |
setSpritesMovie() (defined in Pegasus::Caldoria4DSystem) | Pegasus::Caldoria4DSystem | protected |
shutDown4DSystem() (defined in Pegasus::Caldoria4DSystem) | Pegasus::Caldoria4DSystem | |
startIdling() (defined in Pegasus::Idler) | Pegasus::Idler | privatevirtual |
startInteraction() (defined in Pegasus::GameInteraction) | Pegasus::GameInteraction | inline |
startOverInteraction() (defined in Pegasus::GameInteraction) | Pegasus::GameInteraction | inline |
stopIdling() (defined in Pegasus::Idler) | Pegasus::Idler | privatevirtual |
stopInteraction() (defined in Pegasus::GameInteraction) | Pegasus::GameInteraction | inline |
updateCursor(const Common::Point, const Hotspot *) (defined in Pegasus::InputHandler) | Pegasus::InputHandler | virtual |
useIdleTime() override (defined in Pegasus::Caldoria4DSystem) | Pegasus::Caldoria4DSystem | protectedvirtual |
wantsCursor() (defined in Pegasus::InputHandler) | Pegasus::InputHandler | virtual |
~Caldoria4DSystem() override (defined in Pegasus::Caldoria4DSystem) | Pegasus::Caldoria4DSystem | |
~GameInteraction() override (defined in Pegasus::GameInteraction) | Pegasus::GameInteraction | inline |
~Idler() (defined in Pegasus::Idler) | Pegasus::Idler | privatevirtual |
~IDObject() (defined in Pegasus::IDObject) | Pegasus::IDObject | |
~InputHandler() (defined in Pegasus::InputHandler) | Pegasus::InputHandler | virtual |
~NotificationReceiver() (defined in Pegasus::NotificationReceiver) | Pegasus::NotificationReceiver | virtual |