ScummVM API documentation
TwinE::Scene Member List
This is the complete list of members for
TwinE::Scene
, including all inherited members.
_alphaLight
(defined in
TwinE::Scene
)
TwinE::Scene
_betaLight
(defined in
TwinE::Scene
)
TwinE::Scene
_cubeJingle
(defined in
TwinE::Scene
)
TwinE::Scene
_currentCubeX
(defined in
TwinE::Scene
)
TwinE::Scene
_currentCubeY
(defined in
TwinE::Scene
)
TwinE::Scene
_currentScriptValue
TwinE::Scene
_enableEnhancements
(defined in
TwinE::Scene
)
TwinE::Scene
_flagChgCube
TwinE::Scene
_flagClimbing
TwinE::Scene
_flagRenderGrid
(defined in
TwinE::Scene
)
TwinE::Scene
_island
(defined in
TwinE::Scene
)
TwinE::Scene
_listFlagCube
(defined in
TwinE::Scene
)
TwinE::Scene
_mecaPenguinIdx
TwinE::Scene
_modeLabyrinthe
(defined in
TwinE::Scene
)
TwinE::Scene
_nbObjets
(defined in
TwinE::Scene
)
TwinE::Scene
_newCube
(defined in
TwinE::Scene
)
TwinE::Scene
_numCube
(defined in
TwinE::Scene
)
TwinE::Scene
_numHolomapTraj
(defined in
TwinE::Scene
)
TwinE::Scene
_numObjFollow
TwinE::Scene
_oldcube
(defined in
TwinE::Scene
)
TwinE::Scene
_planet
(defined in
TwinE::Scene
)
TwinE::Scene
_sceneHero
(defined in
TwinE::Scene
)
TwinE::Scene
_sceneNumTracks
(defined in
TwinE::Scene
)
TwinE::Scene
_sceneNumZones
(defined in
TwinE::Scene
)
TwinE::Scene
_sceneStart
(defined in
TwinE::Scene
)
TwinE::Scene
_sceneTextBank
(defined in
TwinE::Scene
)
TwinE::Scene
_sceneTracks
(defined in
TwinE::Scene
)
TwinE::Scene
_sceneZones
(defined in
TwinE::Scene
)
TwinE::Scene
_shadowLevel
(defined in
TwinE::Scene
)
TwinE::Scene
_startYFalling
TwinE::Scene
_talkingActor
(defined in
TwinE::Scene
)
TwinE::Scene
changeCube
()
TwinE::Scene
checkZoneSce
(int32 actorIdx)
TwinE::Scene
getActor
(int32 actorIdx) (defined in
TwinE::Scene
)
TwinE::Scene
initSceneVars
() (defined in
TwinE::Scene
)
TwinE::Scene
isGameRunning
() const (defined in
TwinE::Scene
)
TwinE::Scene
inline
loadSceneCubeXY
(int sceneNum, int32 *cubeX, int32 *cubeY)
TwinE::Scene
playSceneMusic
() (defined in
TwinE::Scene
)
TwinE::Scene
processEnvironmentSound
()
TwinE::Scene
reloadCurrentScene
() (defined in
TwinE::Scene
)
TwinE::Scene
Scene
(TwinEEngine *engine) (defined in
TwinE::Scene
)
TwinE::Scene
inline
stopRunningGame
() (defined in
TwinE::Scene
)
TwinE::Scene
~Scene
() (defined in
TwinE::Scene
)
TwinE::Scene
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