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pal.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef DARKSEED_PAL_H
23 #define DARKSEED_PAL_H
24 
25 #include "common/path.h"
26 #include "common/stream.h"
27 
28 namespace Darkseed {
29 
30 #define DARKSEED_NUM_PAL_ENTRIES 16
31 #define DARKSEED_PAL_SIZE (DARKSEED_NUM_PAL_ENTRIES * 3)
32 
33 
34 class Pal {
35 public:
36  byte _palData[DARKSEED_PAL_SIZE];
37 
38  Pal() {};
39  Pal(const Pal &pal);
40  Pal & operator=(const Pal &pal);
41  void loadFromScreen();
42  void load(const Pal &pal);
43  bool load(const Common::Path &filename, bool shouldInstallPalette = true);
44  bool loadFromStream(Common::SeekableReadStream &readStream, bool shouldInstallPalette = true);
45  void clear();
46  void swapEntries(int idx1, int idx2);
47  void updatePalette(int delta, const Pal &targetPal, bool shouldInstallPalette = true);
48  void installPalette() const;
49 };
50 
51 } // namespace Darkseed
52 
53 #endif // DARKSEED_PAL_H
Definition: path.h:52
Definition: stream.h:745
Definition: pal.h:34
Definition: adlib_dsf.h:27