ScummVM API documentation
pal.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef DARKSEED_PAL_H
23#define DARKSEED_PAL_H
24
25#include "common/path.h"
26#include "common/stream.h"
27
28namespace Darkseed {
29
30#define DARKSEED_NUM_PAL_ENTRIES 16
31#define DARKSEED_PAL_SIZE (DARKSEED_NUM_PAL_ENTRIES * 3)
32
33
34class Pal {
35public:
36 byte _palData[DARKSEED_PAL_SIZE];
37
38 Pal() {};
39 Pal(const Pal &pal);
40 Pal & operator=(const Pal &pal);
41 void loadFromScreen();
42 void load(const Pal &pal);
43 bool load(const Common::Path &filename, bool shouldInstallPalette = true);
44 bool loadFromStream(Common::SeekableReadStream &readStream, bool shouldInstallPalette = true);
45 void clear();
46 void swapEntries(int idx1, int idx2);
47 void updatePalette(int delta, const Pal &targetPal, bool shouldInstallPalette = true);
48 void installPalette() const;
49};
50
51} // namespace Darkseed
52
53#endif // DARKSEED_PAL_H
Definition: path.h:52
Definition: stream.h:745
Definition: pal.h:34