ScummVM API documentation
filmloop.h
1 /* ScummVM - Graphic Adventure Engine
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21 
22 #ifndef DIRECTOR_CASTMEMBER_FILMLOOP_H
23 #define DIRECTOR_CASTMEMBER_FILMLOOP_H
24 
25 #include "director/castmember/castmember.h"
26 
27 namespace Director {
28 
29 class Sprite;
30 
31 struct FilmLoopFrame {
33 };
34 
36 public:
37  FilmLoopCastMember(Cast *cast, uint16 castId, Common::SeekableReadStreamEndian &stream, uint16 version);
38  FilmLoopCastMember(Cast *cast, uint16 castId, FilmLoopCastMember &source);
40 
41  bool isModified() override;
42  //Graphics::MacWidget *createWidget(Common::Rect &bbox, Channel *channel, SpriteType spriteType) override;
43 
44  Common::Array<Channel> *getSubChannels(Common::Rect &bbox, Channel *channel);
45 
46  void loadFilmLoopDataD2(Common::SeekableReadStreamEndian &stream);
47  void loadFilmLoopDataD4(Common::SeekableReadStreamEndian &stream);
48  void loadFilmLoopDataD5(Common::SeekableReadStreamEndian &stream);
49  void loadFilmLoopDataD6(Common::SeekableReadStreamEndian &stream);
50 
51  Common::String formatInfo() override;
52 
53  void load() override;
54  void unload() override;
55 
56  Common::Point getRegistrationOffset() override;
57  Common::Point getRegistrationOffset(int16 currentWidth, int16 currentHeight) override;
58 
59  bool _enableSound;
60  bool _looping;
61  bool _crop;
62  bool _center;
63 
65  Common::Array<Channel> _subchannels;
66 };
67 
68 } // End of namespace Director
69 
70 #endif
Definition: cast.h:85
Definition: filmloop.h:35
Definition: str.h:59
Definition: channel.h:40
Definition: array.h:52
Definition: rect.h:144
Definition: archive.h:35
Definition: hashmap.h:85
Definition: filmloop.h:31
Definition: rect.h:45
Definition: stream.h:944
Definition: castmember.h:45