ScummVM API documentation
Nancy::Action::BombPuzzle Member List

This is the complete list of members for Nancy::Action::BombPuzzle, including all inherited members.

_colonDest (defined in Nancy::Action::BombPuzzle)Nancy::Action::BombPuzzleprotected
_colonSrc (defined in Nancy::Action::BombPuzzle)Nancy::Action::BombPuzzleprotected
_cursorDependency (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_days (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_dependencies (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_description (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_digitDests (defined in Nancy::Action::BombPuzzle)Nancy::Action::BombPuzzleprotected
_digitSrcs (defined in Nancy::Action::BombPuzzle)Nancy::Action::BombPuzzleprotected
_displayBounds (defined in Nancy::Action::BombPuzzle)Nancy::Action::BombPuzzleprotected
_drawSurface (defined in Nancy::RenderObject)Nancy::RenderObject
_execType (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_failed (defined in Nancy::Action::BombPuzzle)Nancy::Action::BombPuzzleprotected
_failSceneChange (defined in Nancy::Action::BombPuzzle)Nancy::Action::BombPuzzleprotected
_failSound (defined in Nancy::Action::BombPuzzle)Nancy::Action::BombPuzzleprotected
_hasHotspot (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_hasMoved (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_hotspot (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_image (defined in Nancy::Action::BombPuzzle)Nancy::Action::BombPuzzleprotected
_imageName (defined in Nancy::Action::BombPuzzle)Nancy::Action::BombPuzzleprotected
_isActive (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_isBlinking (defined in Nancy::Action::BombPuzzle)Nancy::Action::BombPuzzleprotected
_isDone (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_isVisible (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_lastDrawnTime (defined in Nancy::Action::BombPuzzle)Nancy::Action::BombPuzzleprotected
_needsRedraw (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_nextBlinkTime (defined in Nancy::Action::BombPuzzle)Nancy::Action::BombPuzzleprotected
_noToolSound (defined in Nancy::Action::BombPuzzle)Nancy::Action::BombPuzzleprotected
_playerOrder (defined in Nancy::Action::BombPuzzle)Nancy::Action::BombPuzzleprotected
_previousScreenPosition (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_screenPosition (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_snipSound (defined in Nancy::Action::BombPuzzle)Nancy::Action::BombPuzzleprotected
_solveOrder (defined in Nancy::Action::BombPuzzle)Nancy::Action::BombPuzzleprotected
_solveSceneChange (defined in Nancy::Action::BombPuzzle)Nancy::Action::BombPuzzleprotected
_solveSound (defined in Nancy::Action::BombPuzzle)Nancy::Action::BombPuzzleprotected
_state (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_timerBlinkTime (defined in Nancy::Action::BombPuzzle)Nancy::Action::BombPuzzleprotected
_timerTotalTime (defined in Nancy::Action::BombPuzzle)Nancy::Action::BombPuzzleprotected
_toolID (defined in Nancy::Action::BombPuzzle)Nancy::Action::BombPuzzleprotected
_type (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_wireDests (defined in Nancy::Action::BombPuzzle)Nancy::Action::BombPuzzleprotected
_wireSrcs (defined in Nancy::Action::BombPuzzle)Nancy::Action::BombPuzzleprotected
_z (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
ActionRecord() (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordinline
BombPuzzle() (defined in Nancy::Action::BombPuzzle)Nancy::Action::BombPuzzleinline
canHaveHotspot() const (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordinlineprotectedvirtual
convertToLocal(const Common::Rect &screen) const (defined in Nancy::RenderObject)Nancy::RenderObject
convertToScreen(const Common::Rect &rect) const (defined in Nancy::RenderObject)Nancy::RenderObject
execute() override (defined in Nancy::Action::BombPuzzle)Nancy::Action::BombPuzzlevirtual
ExecutionState enum name (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
ExecutionType enum name (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
finishExecution() (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordprotected
getBounds() const (defined in Nancy::RenderObject)Nancy::RenderObjectinline
getHoverCursor() const (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordinlinevirtual
getPreviousScreenPosition() const (defined in Nancy::RenderObject)Nancy::RenderObject
getRecordTypeName() const override (defined in Nancy::Action::BombPuzzle)Nancy::Action::BombPuzzleinlineprotectedvirtual
getScreenPosition() const (defined in Nancy::RenderObject)Nancy::RenderObject
getZOrder() const (defined in Nancy::RenderObject)Nancy::RenderObjectinline
grabPalette(byte *colors, uint paletteStart=0, uint paletteSize=256) (defined in Nancy::RenderObject)Nancy::RenderObject
handleInput(NancyInput &input) override (defined in Nancy::Action::BombPuzzle)Nancy::Action::BombPuzzlevirtual
hasMoved() const (defined in Nancy::RenderObject)Nancy::RenderObjectinline
init() override (defined in Nancy::Action::BombPuzzle)Nancy::Action::BombPuzzlevirtual
isViewportRelative() const override (defined in Nancy::Action::BombPuzzle)Nancy::Action::BombPuzzleinlineprotectedvirtual
isVisible() const (defined in Nancy::RenderObject)Nancy::RenderObjectinline
kActionTrigger enum value (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
kBegin enum value (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
kOneShot enum value (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
kRepeating enum value (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
kRun enum value (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
moveTo(const Common::Point &position) (defined in Nancy::RenderObject)Nancy::RenderObject
moveTo(const Common::Rect &bounds) (defined in Nancy::RenderObject)Nancy::RenderObject
onPause(bool pause) override (defined in Nancy::Action::RenderActionRecord)Nancy::Action::RenderActionRecordinlinevirtual
readData(Common::SeekableReadStream &stream) override (defined in Nancy::Action::BombPuzzle)Nancy::Action::BombPuzzlevirtual
registerGraphics() (defined in Nancy::RenderObject)Nancy::RenderObjectvirtual
RenderActionRecord(uint zOrder) (defined in Nancy::Action::RenderActionRecord)Nancy::Action::RenderActionRecordinline
RenderObject(uint16 zOrder) (defined in Nancy::RenderObject)Nancy::RenderObject
RenderObject(uint16 zOrder, Graphics::ManagedSurface &surface, const Common::Rect &srcBounds, const Common::Rect &destBounds) (defined in Nancy::RenderObject)Nancy::RenderObject
setPalette(const Common::Path &paletteName, uint paletteStart=0, uint paletteSize=256) (defined in Nancy::RenderObject)Nancy::RenderObject
setPalette(const byte *colors, uint paletteStart=0, uint paletteSize=256) (defined in Nancy::RenderObject)Nancy::RenderObject
setTransparent(bool isTransparent) (defined in Nancy::RenderObject)Nancy::RenderObject
setVisible(bool visible) (defined in Nancy::RenderObject)Nancy::RenderObject
updateGraphics() override (defined in Nancy::Action::BombPuzzle)Nancy::Action::BombPuzzlevirtual
~ActionRecord() (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordinlinevirtual
~BombPuzzle() (defined in Nancy::Action::BombPuzzle)Nancy::Action::BombPuzzleinlinevirtual
~RenderActionRecord() (defined in Nancy::Action::RenderActionRecord)Nancy::Action::RenderActionRecordinlinevirtual
~RenderObject() (defined in Nancy::RenderObject)Nancy::RenderObjectvirtual