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math.h
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21 
22 #ifndef AGS_ENGINE_AC_MATH_H
23 #define AGS_ENGINE_AC_MATH_H
24 
25 #include "ags/shared/core/types.h"
26 
27 namespace AGS3 {
28 
29 enum RoundDirections {
30  eRoundDown = 0,
31  eRoundNearest = 1,
32  eRoundUp = 2
33 };
34 
35 
36 int FloatToInt(float value, int roundDirection);
37 float IntToFloat(int value);
38 float StringToFloat(const char *theString);
39 float Math_Cos(float value);
40 float Math_Sin(float value);
41 float Math_Tan(float value);
42 float Math_ArcCos(float value);
43 float Math_ArcSin(float value);
44 float Math_ArcTan(float value);
45 float Math_ArcTan2(float yval, float xval);
46 float Math_Log(float value);
47 float Math_Log10(float value);
48 float Math_Exp(float value);
49 float Math_Cosh(float value);
50 float Math_Sinh(float value);
51 float Math_Tanh(float value);
52 float Math_RaiseToPower(float base, float exp);
53 float Math_DegreesToRadians(float value);
54 float Math_RadiansToDegrees(float value);
55 float Math_GetPi();
56 float Math_Sqrt(float value);
57 
58 int __Rand(int upto);
59 #define Random __Rand
60 
61 } // namespace AGS3
62 
63 #endif
Definition: ags.h:40