ScummVM API documentation
handler_mgr.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef PINK_HANDLER_MGR_H
23#define PINK_HANDLER_MGR_H
24
25#include "pink/objects/object.h"
26
27namespace Pink {
28
29class InventoryItem;
30class InventoryMgr;
31
32class Handler;
33class HandlerLeftClick;
34class HandlerUseClick;
35class HandlerTimer;
36
37class Actor;
38
39class HandlerMgr : public Object {
40public:
41 ~HandlerMgr() override;
42 void deserialize(Archive &archive) override;
43
44 void toConsole() const override;
45
46 HandlerUseClick *findSuitableHandlerUseClick(const Actor *actor, const Common::String &itemName) const;
47 HandlerLeftClick *findSuitableHandlerLeftClick(const Actor *actor) const;
48
49 void onTimerMessage(Actor *actor);
50 void onLeftClickMessage(Actor *actor);
51 void onUseClickMessage(Actor *actor, InventoryItem *item, InventoryMgr *mgr);
52
53private:
54 Handler *findSuitableHandlerTimer(const Actor *actor);
55
56 Array<HandlerLeftClick *> _leftClickHandlers;
57 Array<HandlerUseClick *> _useClickHandlers;
58 Array<Handler *> _timerHandlers;
59};
60
61}
62
63#endif
Definition: str.h:59
Definition: actor.h:39
Definition: archive.h:39
Definition: utils.h:30
Definition: handler.h:36
Definition: handler.h:69
Definition: handler_mgr.h:39
Definition: handler.h:74
Definition: inventory.h:31
Definition: inventory.h:48
Definition: object.h:31