ScummVM API documentation
handler_mgr.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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5  * file distributed with this source distribution.
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13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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15  * GNU General Public License for more details.
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17  * You should have received a copy of the GNU General Public License
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20  */
21 
22 #ifndef PINK_HANDLER_MGR_H
23 #define PINK_HANDLER_MGR_H
24 
25 #include "pink/objects/object.h"
26 
27 namespace Pink {
28 
29 class InventoryItem;
30 class InventoryMgr;
31 
32 class Handler;
33 class HandlerLeftClick;
34 class HandlerUseClick;
35 class HandlerTimer;
36 
37 class Actor;
38 
39 class HandlerMgr : public Object {
40 public:
41  ~HandlerMgr() override;
42  void deserialize(Archive &archive) override;
43 
44  void toConsole() const override;
45 
46  HandlerUseClick *findSuitableHandlerUseClick(const Actor *actor, const Common::String &itemName) const;
47  HandlerLeftClick *findSuitableHandlerLeftClick(const Actor *actor) const;
48 
49  void onTimerMessage(Actor *actor);
50  void onLeftClickMessage(Actor *actor);
51  void onUseClickMessage(Actor *actor, InventoryItem *item, InventoryMgr *mgr);
52 
53 private:
54  Handler *findSuitableHandlerTimer(const Actor *actor);
55 
56  Array<HandlerLeftClick *> _leftClickHandlers;
57  Array<HandlerUseClick *> _useClickHandlers;
58  Array<Handler *> _timerHandlers;
59 };
60 
61 }
62 
63 #endif
Definition: archive.h:39
Definition: str.h:59
Definition: inventory.h:48
Definition: handler.h:36
Definition: object.h:31
Definition: handler.h:69
Definition: archive.h:35
Definition: handler.h:74
Definition: handler_mgr.h:39
Definition: actor.h:39
Definition: utils.h:30
Definition: inventory.h:31