ScummVM API documentation
BladeRunner::Light1 Member List

This is the complete list of members for BladeRunner::Light1, including all inherited members.

_angleEnd (defined in BladeRunner::Light)BladeRunner::Lightprotected
_angleEndPtr (defined in BladeRunner::Light)BladeRunner::Lightprotected
_angleStart (defined in BladeRunner::Light)BladeRunner::Lightprotected
_angleStartPtr (defined in BladeRunner::Light)BladeRunner::Lightprotected
_animated (defined in BladeRunner::Light)BladeRunner::Lightprotected
_animatedParameters (defined in BladeRunner::Light)BladeRunner::Lightprotected
_animationData (defined in BladeRunner::Light)BladeRunner::Lightprotected
_color (defined in BladeRunner::Light)BladeRunner::Lightprotected
_colorBPtr (defined in BladeRunner::Light)BladeRunner::Lightprotected
_colorGPtr (defined in BladeRunner::Light)BladeRunner::Lightprotected
_colorRPtr (defined in BladeRunner::Light)BladeRunner::Lightprotected
_falloffEnd (defined in BladeRunner::Light)BladeRunner::Lightprotected
_falloffEndPtr (defined in BladeRunner::Light)BladeRunner::Lightprotected
_falloffStart (defined in BladeRunner::Light)BladeRunner::Lightprotected
_falloffStartPtr (defined in BladeRunner::Light)BladeRunner::Lightprotected
_frameCount (defined in BladeRunner::Light)BladeRunner::Lightprotected
_m11ptr (defined in BladeRunner::Light)BladeRunner::Lightprotected
_m12ptr (defined in BladeRunner::Light)BladeRunner::Lightprotected
_m13ptr (defined in BladeRunner::Light)BladeRunner::Lightprotected
_m14ptr (defined in BladeRunner::Light)BladeRunner::Lightprotected
_m21ptr (defined in BladeRunner::Light)BladeRunner::Lightprotected
_m22ptr (defined in BladeRunner::Light)BladeRunner::Lightprotected
_m23ptr (defined in BladeRunner::Light)BladeRunner::Lightprotected
_m24ptr (defined in BladeRunner::Light)BladeRunner::Lightprotected
_m31ptr (defined in BladeRunner::Light)BladeRunner::Lightprotected
_m32ptr (defined in BladeRunner::Light)BladeRunner::Lightprotected
_m33ptr (defined in BladeRunner::Light)BladeRunner::Lightprotected
_m34ptr (defined in BladeRunner::Light)BladeRunner::Lightprotected
_matrix (defined in BladeRunner::Light)BladeRunner::Lightprotected
_name (defined in BladeRunner::Light)BladeRunner::Lightprotected
attenuation(float min, float max, float distance) const (defined in BladeRunner::Light)BladeRunner::Lightprotected
calculateFalloutCoefficient(Vector3 start, Vector3 end, float a3, float a4) const (defined in BladeRunner::Light)BladeRunner::Lightprotected
Light() (defined in BladeRunner::Light)BladeRunner::Light
read(Common::ReadStream *stream, int frameCount, int frame, int animated) (defined in BladeRunner::Light)BladeRunner::Light
readVqa(Common::ReadStream *stream, int frameCount, int frame, int animated) (defined in BladeRunner::Light)BladeRunner::Light
setupFrame(int frame) (defined in BladeRunner::Light)BladeRunner::Light
~Light() (defined in BladeRunner::Light)BladeRunner::Lightvirtual