This is the complete list of members for BladeRunner::Light1, including all inherited members.
| _angleEnd (defined in BladeRunner::Light) | BladeRunner::Light | protected |
| _angleEndPtr (defined in BladeRunner::Light) | BladeRunner::Light | protected |
| _angleStart (defined in BladeRunner::Light) | BladeRunner::Light | protected |
| _angleStartPtr (defined in BladeRunner::Light) | BladeRunner::Light | protected |
| _animated (defined in BladeRunner::Light) | BladeRunner::Light | protected |
| _animatedParameters (defined in BladeRunner::Light) | BladeRunner::Light | protected |
| _animationData (defined in BladeRunner::Light) | BladeRunner::Light | protected |
| _color (defined in BladeRunner::Light) | BladeRunner::Light | protected |
| _colorBPtr (defined in BladeRunner::Light) | BladeRunner::Light | protected |
| _colorGPtr (defined in BladeRunner::Light) | BladeRunner::Light | protected |
| _colorRPtr (defined in BladeRunner::Light) | BladeRunner::Light | protected |
| _falloffEnd (defined in BladeRunner::Light) | BladeRunner::Light | protected |
| _falloffEndPtr (defined in BladeRunner::Light) | BladeRunner::Light | protected |
| _falloffStart (defined in BladeRunner::Light) | BladeRunner::Light | protected |
| _falloffStartPtr (defined in BladeRunner::Light) | BladeRunner::Light | protected |
| _frameCount (defined in BladeRunner::Light) | BladeRunner::Light | protected |
| _m11ptr (defined in BladeRunner::Light) | BladeRunner::Light | protected |
| _m12ptr (defined in BladeRunner::Light) | BladeRunner::Light | protected |
| _m13ptr (defined in BladeRunner::Light) | BladeRunner::Light | protected |
| _m14ptr (defined in BladeRunner::Light) | BladeRunner::Light | protected |
| _m21ptr (defined in BladeRunner::Light) | BladeRunner::Light | protected |
| _m22ptr (defined in BladeRunner::Light) | BladeRunner::Light | protected |
| _m23ptr (defined in BladeRunner::Light) | BladeRunner::Light | protected |
| _m24ptr (defined in BladeRunner::Light) | BladeRunner::Light | protected |
| _m31ptr (defined in BladeRunner::Light) | BladeRunner::Light | protected |
| _m32ptr (defined in BladeRunner::Light) | BladeRunner::Light | protected |
| _m33ptr (defined in BladeRunner::Light) | BladeRunner::Light | protected |
| _m34ptr (defined in BladeRunner::Light) | BladeRunner::Light | protected |
| _matrix (defined in BladeRunner::Light) | BladeRunner::Light | protected |
| _name (defined in BladeRunner::Light) | BladeRunner::Light | protected |
| attenuation(float min, float max, float distance) const (defined in BladeRunner::Light) | BladeRunner::Light | protected |
| calculateFalloutCoefficient(Vector3 start, Vector3 end, float a3, float a4) const (defined in BladeRunner::Light) | BladeRunner::Light | protected |
| Light() (defined in BladeRunner::Light) | BladeRunner::Light | |
| read(Common::ReadStream *stream, int frameCount, int frame, int animated) (defined in BladeRunner::Light) | BladeRunner::Light | |
| readVqa(Common::ReadStream *stream, int frameCount, int frame, int animated) (defined in BladeRunner::Light) | BladeRunner::Light | |
| setupFrame(int frame) (defined in BladeRunner::Light) | BladeRunner::Light | |
| ~Light() (defined in BladeRunner::Light) | BladeRunner::Light | virtual |