ScummVM API documentation
body.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef TWINE_PARSER_BODY_H
23 #define TWINE_PARSER_BODY_H
24 
25 #include "common/array.h"
26 #include "common/memstream.h"
27 #include "common/stream.h"
28 #include "twine/parser/anim.h"
29 #include "twine/parser/bodytypes.h"
30 #include "twine/parser/parser.h"
31 #include "twine/shared.h"
32 
33 namespace TwinE {
34 
37  const KeyFrame *ptr = nullptr;
38  int32 time = 0; // keyframe time
39 };
40 
41 class BodyData : public Parser {
42 private:
43  void loadVertices(Common::SeekableReadStream &stream);
44  void loadBones(Common::SeekableReadStream &stream);
45  void loadNormals(Common::SeekableReadStream &stream);
46  void loadPolygons(Common::SeekableReadStream &stream);
47  void loadLines(Common::SeekableReadStream &stream);
48  void loadSpheres(Common::SeekableReadStream &stream);
49 
51  Common::Array<BodyVertex> _vertices;
56 
57  BoneFrame _boneStates[560];
58 
59 protected:
60  void reset() override;
61 
62 public:
63  bool animated = false;
64  AnimTimerDataStruct _animTimerData;
65 
66  BoundingBox bbox;
67  int16 offsetToData = 0;
68 
69  inline bool isAnimated() const {
70  return animated;
71  }
72 
73  inline uint getNumBones() const {
74  return _bones.size();
75  }
76 
77  inline uint getNumVertices() const {
78  return _vertices.size();
79  }
80 
81  BoneFrame *getBoneState(int16 boneIdx) {
82  return &_boneStates[boneIdx];
83  }
84 
85  const BoneFrame *getBoneState(int16 boneIdx) const {
86  return &_boneStates[boneIdx];
87  }
88 
89  const Common::Array<BodyPolygon> &getPolygons() const {
90  return _polygons;
91  }
92 
93  const Common::Array<BodyVertex> &getVertices() const {
94  return _vertices;
95  }
96 
97  const Common::Array<BodySphere> &getSpheres() const {
98  return _spheres;
99  }
100 
101  const Common::Array<BodyNormal> &getNormals() const {
102  return _normals;
103  }
104 
105  const BodyNormal &getNormal(int16 normalIdx) const {
106  return _normals[normalIdx];
107  }
108 
109  const Common::Array<BodyLine> &getLines() const {
110  return _lines;
111  }
112 
113  const Common::Array<BodyBone> &getBones() const {
114  return _bones;
115  }
116 
117  const BodyBone &getBone(int16 boneIdx) const {
118  return _bones[boneIdx];
119  }
120 
121  bool loadFromStream(Common::SeekableReadStream &stream, bool lba1) override;
122 };
123 
124 } // End of namespace TwinE
125 
126 #endif
Definition: array.h:52
Definition: bodytypes.h:67
Definition: body.h:36
Definition: stream.h:745
Definition: achievements_tables.h:27
size_type size() const
Definition: array.h:315
Definition: anim.h:38
Definition: parser.h:32
Axis aligned bounding box.
Definition: shared.h:191
Definition: anim.h:46
Definition: bodytypes.h:54
Definition: body.h:41