ScummVM API documentation
neo.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
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19  *
20  */
21 
22 #ifndef IMAGE_NEO_H
23 #define IMAGE_NEO_H
24 
25 #include "graphics/palette.h"
26 #include "image/image_decoder.h"
27 
40 namespace Common {
41 class SeekableReadStream;
42 }
43 
44 namespace Image {
45 
47 public:
48  NeoDecoder(byte *palette = nullptr);
49  virtual ~NeoDecoder();
50 
51  // ImageDecoder API
52  void destroy();
53  virtual bool loadStream(Common::SeekableReadStream &stream);
54  virtual const Graphics::Surface *getSurface() const { return _surface; }
55  const Graphics::Palette &getPalette() const { return _palette; }
56  uint16 getPaletteColorCount() const { return _palette.size(); }
57 
58 private:
59  Graphics::Surface *_surface;
60  Graphics::Palette _palette;
61 };
62 } // End of namespace Image
63 
64 #endif // IMAGE_NEO_H
Definition: image_decoder.h:53
const Graphics::Palette & getPalette() const
Definition: neo.h:55
Definition: surface.h:67
Definition: neo.h:46
virtual const Graphics::Surface * getSurface() const
Definition: neo.h:54
Definition: stream.h:745
Definition: algorithm.h:29
Simple class for handling a palette data.
Definition: palette.h:55
Definition: movie_decoder.h:32