ScummVM API documentation
socket.h
1/* ScummVM - Graphic Adventure Engine
2 *
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4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21#ifndef BACKENDS_NETWORKING_BASIC_SOCKET_H
22#define BACKENDS_NETWORKING_BASIC_SOCKET_H
23
24#include "common/str.h"
25
26namespace Networking {
27
28class Socket {
29public:
30 static Socket *connect(const Common::String &url);
31
32 virtual ~Socket() {}
33
34 virtual int ready() = 0;
35 virtual size_t send(const char *data, int len) = 0;
36 virtual size_t recv(void *data, int maxLen) = 0;
37};
38
39} // End of namespace Networking
40
41#endif
42
Definition: str.h:59
Definition: socket.h:28