ScummVM API documentation
Asylum::SharedData Member List

This is the complete list of members for Asylum::SharedData, including all inherited members.

actorEnableForStatus7 (defined in Asylum::SharedData)Asylum::SharedData
cdNumber (defined in Asylum::SharedData)Asylum::SharedData
crowsData (defined in Asylum::SharedData)Asylum::SharedData
getActorUpdateStatusEnabledCounter() (defined in Asylum::SharedData)Asylum::SharedDatainline
getAmbientFlag(uint32 index) const (defined in Asylum::SharedData)Asylum::SharedData
getAmbientTick(uint32 index) const (defined in Asylum::SharedData)Asylum::SharedData
getChapter2ActorIndex() const (defined in Asylum::SharedData)Asylum::SharedDatainline
getChapter2Counter(uint32 index) const (defined in Asylum::SharedData)Asylum::SharedData
getChapter2FrameIndexOffset() const (defined in Asylum::SharedData)Asylum::SharedDatainline
getEventUpdate() (defined in Asylum::SharedData)Asylum::SharedDatainline
getFlag(GlobalFlag flag) const (defined in Asylum::SharedData)Asylum::SharedData
getGlobalPoint() (defined in Asylum::SharedData)Asylum::SharedDatainline
getMatteBarHeight() const (defined in Asylum::SharedData)Asylum::SharedDatainline
getMatteInitialized() const (defined in Asylum::SharedData)Asylum::SharedDatainline
getMattePlaySound() const (defined in Asylum::SharedData)Asylum::SharedDatainline
getMatteVar1() const (defined in Asylum::SharedData)Asylum::SharedDatainline
getMatteVar2() const (defined in Asylum::SharedData)Asylum::SharedDatainline
getNextScreenUpdate() (defined in Asylum::SharedData)Asylum::SharedDatainline
getPlayerIndex()Asylum::SharedDatainline
getSceneCoords() (defined in Asylum::SharedData)Asylum::SharedDatainline
getSceneOffset() (defined in Asylum::SharedData)Asylum::SharedDatainline
getSceneOffsetAdd() (defined in Asylum::SharedData)Asylum::SharedDatainline
globalDirection (defined in Asylum::SharedData)Asylum::SharedData
loadCursorResources(ResourceId *resources, uint32 size) const (defined in Asylum::SharedData)Asylum::SharedData
loadEncounterFrameBackground(ResourceId *encounterFrameBg) (defined in Asylum::SharedData)Asylum::SharedDatainline
loadSceneFonts(ResourceId *font1, ResourceId *font2, ResourceId *font3) const (defined in Asylum::SharedData)Asylum::SharedData
loadSmallCursor(int32 *smallCurUp, int32 *smallCurDown) const (defined in Asylum::SharedData)Asylum::SharedData
movieIndex (defined in Asylum::SharedData)Asylum::SharedData
reset() (defined in Asylum::SharedData)Asylum::SharedData
resetAmbientFlags() (defined in Asylum::SharedData)Asylum::SharedData
resetChapter2Data() (defined in Asylum::SharedData)Asylum::SharedData
saveCursorResources(ResourceId *resources, uint32 size) (defined in Asylum::SharedData)Asylum::SharedData
saveEncounterFrameBackground(ResourceId encounterFrameBg) (defined in Asylum::SharedData)Asylum::SharedDatainline
saveLoadAmbientSoundData(Common::Serializer &s) (defined in Asylum::SharedData)Asylum::SharedData
saveLoadWithSerializer(Common::Serializer &s) (defined in Asylum::SharedData)Asylum::SharedDatavirtual
saveSceneFonts(ResourceId font1, ResourceId font2, ResourceId font3) (defined in Asylum::SharedData)Asylum::SharedData
saveSmallCursor(int32 smallCurUp, int32 smallCurDown) (defined in Asylum::SharedData)Asylum::SharedData
sceneCounter (defined in Asylum::SharedData)Asylum::SharedData
setActorUpdateStatusEnabledCounter(int32 val) (defined in Asylum::SharedData)Asylum::SharedDatainline
setAmbientFlag(uint32 index, uint32 val) (defined in Asylum::SharedData)Asylum::SharedData
setAmbientTick(uint32 index, uint32 val) (defined in Asylum::SharedData)Asylum::SharedData
setChapter2ActorIndex(ActorIndex val) (defined in Asylum::SharedData)Asylum::SharedDatainline
setChapter2Counter(uint32 index, int32 val) (defined in Asylum::SharedData)Asylum::SharedData
setChapter2FrameIndexOffset(int32 val) (defined in Asylum::SharedData)Asylum::SharedDatainline
setEventUpdate(int32 val) (defined in Asylum::SharedData)Asylum::SharedDatainline
setFlag(GlobalFlag flag, bool state) (defined in Asylum::SharedData)Asylum::SharedData
setGlobalPoint(const Common::Point &point) (defined in Asylum::SharedData)Asylum::SharedDatainline
setMatteBarHeight(int16 val) (defined in Asylum::SharedData)Asylum::SharedDatainline
setMatteInitialized(bool val) (defined in Asylum::SharedData)Asylum::SharedDatainline
setMattePlaySound(bool val) (defined in Asylum::SharedData)Asylum::SharedDatainline
setMatteVar1(int32 val) (defined in Asylum::SharedData)Asylum::SharedDatainline
setMatteVar2(uint32 val) (defined in Asylum::SharedData)Asylum::SharedDatainline
setNextScreenUpdate(uint32 nextScreenUpdate) (defined in Asylum::SharedData)Asylum::SharedDatainline
setPlayerIndex(ActorIndex index)Asylum::SharedDatainline
setSceneCoords(const Common::Point &point) (defined in Asylum::SharedData)Asylum::SharedDatainline
setSceneOffset(int16 sceneOffset) (defined in Asylum::SharedData)Asylum::SharedDatainline
setSceneOffsetAdd(int16 sceneOffsetAdd) (defined in Asylum::SharedData)Asylum::SharedDatainline
SharedData() (defined in Asylum::SharedData)Asylum::SharedData
vector1 (defined in Asylum::SharedData)Asylum::SharedData
vector2 (defined in Asylum::SharedData)Asylum::SharedData
~Serializable() (defined in Common::Serializable)Common::Serializableinlinevirtual
~SharedData() (defined in Asylum::SharedData)Asylum::SharedDatainlinevirtual