ScummVM API documentation
rotate.h
1
2/* ScummVM - Graphic Adventure Engine
3 *
4 * ScummVM is the legal property of its developers, whose names
5 * are too numerous to list here. Please refer to the COPYRIGHT
6 * file distributed with this source distribution.
7 *
8 * This program is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 *
21 */
22
23#ifndef AGS_LIB_ALLEGRO_ROTATE_H
24#define AGS_LIB_ALLEGRO_ROTATE_H
25
26#include "ags/lib/allegro/surface.h"
27#include "ags/lib/allegro/fixed.h"
28
29namespace AGS3 {
30
31extern void pivot_scaled_sprite(BITMAP *bmp, const BITMAP *sprite, fixed x, fixed y, fixed cx, fixed cy, fixed angle, fixed scale);
32
33} // namespace AGS3
34
35#endif