ScummVM API documentation
archive.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
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12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef BLADERUNNER_ARCHIVE_H
23 #define BLADERUNNER_ARCHIVE_H
24 
25 #include "common/array.h"
26 #include "common/file.h"
27 #include "common/substream.h"
28 
29 namespace BladeRunner {
30 
31 class MIXArchive {
32 public:
33  MIXArchive();
34  ~MIXArchive();
35 
36  static int32 getHash(const Common::String &name);
37  static bool exists(const Common::Path &filename);
38 
39  bool open(const Common::Path &filename);
40  void close();
41  bool isOpen() const;
42 
43  Common::String getName() const { return _fd.getName(); }
44 
45  Common::SeekableReadStream *createReadStreamForMember(const Common::Path &name);
46 
47 private:
48  Common::File _fd;
49  bool _isTLK;
50 
51  uint16 _entryCount;
52  uint32 _size;
53 
54  struct ArchiveEntry {
55  int32 hash;
56  uint32 offset;
57  uint32 length;
58  };
59 
61 
62  uint32 indexForHash(int32 hash) const;
63 };
64 
65 
66 } // End of namespace BladeRunner
67 
68 #endif
Definition: str.h:59
Definition: actor.h:31
Definition: path.h:52
Definition: stream.h:745
const char * getName() const
Definition: file.h:126
Definition: file.h:47
Definition: archive.h:31