ScummVM API documentation
motion_control_unmarked.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef TITANIC_MOTION_CONTROL_UNMARKED_H
23 #define TITANIC_MOTION_CONTROL_UNMARKED_H
24 
25 #include "titanic/star_control/motion_control.h"
26 #include "titanic/star_control/flight_manager_unmarked.h"
27 
28 namespace Titanic {
29 
30 class FMatrix;
31 class FVector;
32 
34 private:
35  CFlightManagerUnmarked _autoMover;
36 public:
38  ~CMotionControlUnmarked() override {}
39 
43  void moveTo(const FVector &srcV, const FVector &destV, const FMatrix &orientation) override;
44 
45  void transitionBetweenOrientations(const FVector &v1, const FVector &v2, const FVector &v3, const FMatrix &m) override;
46 
50  void updatePosition(CErrorCode &errorCode, FVector &pos, FMatrix &orientation) override;
51 };
52 
53 } // End of namespace Titanic
54 
55 #endif /* TITANIC_MOTION_CONTROL_UNMARKED_H */
Definition: fmatrix.h:35
void updatePosition(CErrorCode &errorCode, FVector &pos, FMatrix &orientation) override
Definition: flight_manager_unmarked.h:32
Definition: motion_control_unmarked.h:33
Definition: error_code.h:27
void transitionBetweenOrientations(const FVector &v1, const FVector &v2, const FVector &v3, const FMatrix &m) override
void moveTo(const FVector &srcV, const FVector &destV, const FMatrix &orientation) override
Definition: arm.h:30
Definition: motion_control.h:63
Definition: motion_control.h:35
Definition: fvector.h:36