This is the complete list of members for Titanic::CSound, including all inherited members.
_soundManager (defined in Titanic::CSound) | Titanic::CSound | |
activateSound(CWaveFile *waveFile, DisposeAfterUse::Flag disposeAfterUse=DisposeAfterUse::NO) | Titanic::CSound | |
CSound(CGameManager *owner, Audio::Mixer *mixer) (defined in Titanic::CSound) | Titanic::CSound | |
getTrueTalkSound(CDialogueFile *dialogueFile, int index) | Titanic::CSound | |
isActive(int handle) | Titanic::CSound | |
load(SimpleFile *file) | Titanic::CSound | |
loadSound(const CString &name) | Titanic::CSound | |
loadSpeech(CDialogueFile *dialogueFile, int speechId) | Titanic::CSound | |
playSound(const CString &name, CProximity &prox) | Titanic::CSound | |
playSpeech(CDialogueFile *dialogueFile, int speechId, CProximity &prox) | Titanic::CSound | |
postLoad() | Titanic::CSound | inline |
postSave() | Titanic::CSound | inline |
preEnterView(CViewItem *newView, bool isNewRoom) | Titanic::CSound | |
preLoad() | Titanic::CSound | |
preSave() | Titanic::CSound | inline |
save(SimpleFile *file) const | Titanic::CSound | |
setCanFree(int handle) | Titanic::CSound | |
setVolume(uint handle, uint volume, uint seconds) | Titanic::CSound | |
stopChannel(int channel) | Titanic::CSound | |
stopSound(uint handle) | Titanic::CSound | |
updateMixer() | Titanic::CSound | |
~CSound() (defined in Titanic::CSound) | Titanic::CSound |