ScummVM API documentation
Titanic::CSound Member List

This is the complete list of members for Titanic::CSound, including all inherited members.

_soundManager (defined in Titanic::CSound)Titanic::CSound
activateSound(CWaveFile *waveFile, DisposeAfterUse::Flag disposeAfterUse=DisposeAfterUse::NO)Titanic::CSound
CSound(CGameManager *owner, Audio::Mixer *mixer) (defined in Titanic::CSound)Titanic::CSound
getTrueTalkSound(CDialogueFile *dialogueFile, int index)Titanic::CSound
isActive(int handle)Titanic::CSound
load(SimpleFile *file)Titanic::CSound
loadSound(const CString &name)Titanic::CSound
loadSpeech(CDialogueFile *dialogueFile, int speechId)Titanic::CSound
playSound(const CString &name, CProximity &prox)Titanic::CSound
playSpeech(CDialogueFile *dialogueFile, int speechId, CProximity &prox)Titanic::CSound
postLoad()Titanic::CSoundinline
postSave()Titanic::CSoundinline
preEnterView(CViewItem *newView, bool isNewRoom)Titanic::CSound
preLoad()Titanic::CSound
preSave()Titanic::CSoundinline
save(SimpleFile *file) constTitanic::CSound
setCanFree(int handle)Titanic::CSound
setVolume(uint handle, uint volume, uint seconds)Titanic::CSound
stopChannel(int channel)Titanic::CSound
stopSound(uint handle)Titanic::CSound
updateMixer()Titanic::CSound
~CSound() (defined in Titanic::CSound)Titanic::CSound