ScummVM API documentation
code_wheel.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef TITANIC_CODE_WHEEL_H
23#define TITANIC_CODE_WHEEL_H
24
25#include "titanic/game/bomb.h"
26
27namespace Titanic {
28
29class CodeWheel : public CBomb {
30 DECLARE_MESSAGE_MAP;
31 bool MouseButtonDownMsg(CMouseButtonDownMsg *msg);
32 bool EnterViewMsg(CEnterViewMsg *msg);
33 bool MouseButtonUpMsg(CMouseButtonUpMsg *msg);
34 bool MovieEndMsg(CMovieEndMsg *msg);
35 bool CheckCodeWheelsMsg(CCheckCodeWheelsMsg *msg);
36private:
37 int _correctValue;
38 int _value;
39 bool _matched;
40 // German specific fields
41 int _row, _column;
42public:
43 CLASSDEF;
44 CodeWheel();
45
49 void save(SimpleFile *file, int indent) override;
50
54 void load(SimpleFile *file) override;
55
59 void reset();
60};
61
62} // End of namespace Titanic
63
64#endif /* TITANIC_CODE_WHEEL_H */
Definition: bomb.h:30
Definition: messages.h:412
Definition: messages.h:291
Definition: mouse_messages.h:71
Definition: mouse_messages.h:87
Definition: messages.h:321
Definition: code_wheel.h:29
void load(SimpleFile *file) override
void save(SimpleFile *file, int indent) override
Definition: simple_file.h:49