| _activeMusicSlot (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _animBlobRangeTestResult (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _chosenDialogueOption (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _cursorMode (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _cursorModeBeforeWait (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _debugPaused (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _dialogueChoices (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _dialogueChoiceScriptIndices (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _dialogueSpeakerObjectID (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _engine (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _errorScriptContext (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _errorScriptPosition (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _externalInventorySourceObjectID (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _hasPendingExternalInventoryResume (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _interactedInventoryItemId (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _interactedObjectID (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _inventoryActionFlag (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _inventoryCheckResult (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _inventoryCombineFlag (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _isRepeatRun (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _isRunningScript (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _isSkipping (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _musicControlMode (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _musicControlStep (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _musicControlVolume (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _musicEnabled (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _musicSlots (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _overlayTextStageActive (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _pathWalkableResult (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _pickupActorObjectID (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _pickupInProgress (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _pickupTargetObjectID (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _savedExternalInventoryMouseMode (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _savedOpenInventoryExecutingObjectId (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _savedOpenInventoryScriptEndPos (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _savedOpenInventoryScriptPos (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _savedScriptClickFlag (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _savedScriptClickResult (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _savedScriptClickX (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _savedScriptClickY (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _scriptClickFlag (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _scriptClickResult (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _scriptClickX (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _scriptClickY (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _scriptErrorCode (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _scriptSkippable (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _secondaryInventoryLocation (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _soundEnabled (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _soundSystemActive (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _variables (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _waitForAdlibReady (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _waitForMusicControl (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _waitForPcmSound (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _waitingForUiClick (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| _walkTargetObjectIndex (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| beginSceneEntryInitPass() (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| canOpenSaveMenu() const (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | inline |
| clearScriptError() (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | inline |
| clearScriptUiWaitState() (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| clearStoredWalkRuntime(GameObject *o) (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| debugLogActorWalkState(const char *context) (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| endFrameWait() (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| endTimer() (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| enterBlockingWaitCursor() (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| executeOpcodes() (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| finishSceneEntryRepeatPass(bool terminateOuterScript) (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| getAreaAtPoint(uint16 x, uint16 y) (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| getCharPosition() (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| getDebugOpcodePosition() const (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| getExecutingObjectId() const (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | inline |
| getFrameWaitCounter() const (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | inline |
| getOrCreateCharacter(uint16 objectID) (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| getRepeatRunFlag() const (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | inline |
| getScriptEndPosition() const (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| getScriptErrorCode() const (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | inline |
| getScriptPosition() const (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| getSpecialValue(uint16 value) (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| getVariableValue(int index) const (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| hasScriptError() const (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | inline |
| isExecuting() const (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | inline |
| isFrameWaitActive() const (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | inline |
| isScriptWaitDeferred() const (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | inline |
| isWaitingForCallback() const (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | inline |
| recordScriptErrorPosition() (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| releaseObjectStream() (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| restoreOpenInventoryScriptContext() (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| restoreWalkRuntime(Character *c, const GameObject *o) (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| rewind() (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| run(bool firstRun=false) (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| runSceneEntryScriptPasses() (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| runSceneScriptPass(bool initRun, bool repeatRun) (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| saveOpenInventoryScriptContext() (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| saveWalkRuntime(const Character *c, GameObject *o) (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| ScriptExecutor() (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| seedMotionState(GameObject *object, Character *c, uint16 targetVerticalOffset, uint16 verticalOffsetDelta, uint16 motionDistance) (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| seedMoveToPositionState(GameObject *object, Character *c, const Common::Point &target, uint16 targetVerticalOffset) (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| setCurrentSceneScriptAt(uint32 offset) (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| setExecutingObjectId(uint16 id) (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | inline |
| setFrameWaitCounter(uint16 val) (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | inline |
| setIdle() (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | inline |
| setRepeatRunFlag(bool val) (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | inline |
| setScript(Common::MemoryReadStream *stream) (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| setScriptError(uint16 code) (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| setVariableValue(uint16 index, uint16 a, uint16 b) (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| setVariableValue(uint16 index, uint32 value) (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| skipToEndOfSkippableSection() (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| startFrameWait(uint16 duration) (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| startTimer(uint32 duration) (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| tick() (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |
| ~ScriptExecutor() (defined in Macs2::Script::ScriptExecutor) | Macs2::Script::ScriptExecutor | |