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views.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef GOT_VIEWS_H
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#define GOT_VIEWS_H
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#include "got/views/credits.h"
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#include "got/views/dialogs/ask.h"
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#include "got/views/dialogs/high_scores.h"
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#include "got/views/dialogs/main_menu.h"
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#include "got/views/dialogs/options_menu.h"
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#include "got/views/dialogs/quit.h"
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#include "got/views/dialogs/quit_game.h"
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#include "got/views/dialogs/save_game.h"
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#include "got/views/dialogs/say.h"
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#include "got/views/dialogs/select_game.h"
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#include "got/views/dialogs/select_item.h"
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#include "got/views/dialogs/select_scroll.h"
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#include "got/views/dialogs/select_slow.h"
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#include "got/views/dialogs/set_music.h"
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#include "got/views/dialogs/set_sound.h"
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#include "got/views/dialogs/skill_level.h"
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#include "got/views/game.h"
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#include "got/views/opening.h"
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#include "got/views/part_title.h"
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#include "got/views/splash_screen.h"
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#include "got/views/story.h"
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#include "got/views/title_background.h"
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namespace
Got
{
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namespace
Views {
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struct
Views
{
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Credits
_credits;
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Game
_game;
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Opening
_opening;
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PartTitle
_partTitle;
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SplashScreen
_splashScreen;
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Story
_story;
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TitleBackground
_titleBackground;
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Dialogs::Ask
_ask;
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Dialogs::HighScores
_highScores;
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Dialogs::MainMenu
_mainMenu;
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Dialogs::OptionsMenu
_optionsMenu;
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Dialogs::Quit
_quit;
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Dialogs::QuitGame
_quitGame;
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Dialogs::SaveGame
_saveGame;
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Dialogs::Say
_say;
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Dialogs::SelectGame
_selectGame;
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Dialogs::SelectItem
_selectItem;
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Dialogs::SelectScroll
_selectScroll;
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Dialogs::SelectSlow
_selectSlow;
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Dialogs::SetMusic
_setMusic;
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Dialogs::SetSound
_setSound;
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Dialogs::SkillLevel
_skillLevel;
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};
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}
// namespace Views
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}
// namespace Got
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#endif
Got::Views::Dialogs::SelectItem
Definition:
select_item.h:31
Got::Views::Dialogs::SetMusic
Definition:
set_music.h:31
Got::Views::PartTitle
Definition:
part_title.h:30
Got::Views::Dialogs::Ask
Definition:
ask.h:31
Got::Views::Dialogs::SetSound
Definition:
set_sound.h:31
Got::Views::Dialogs::SelectGame
Definition:
select_game.h:31
Got::Views::Dialogs::Say
Definition:
say.h:32
Got::Views::Dialogs::HighScores
Definition:
high_scores.h:31
Got::Views::Dialogs::SaveGame
Definition:
save_game.h:31
Got::Views::Game
Definition:
game.h:32
Got::Views::Dialogs::SkillLevel
Definition:
skill_level.h:31
Got::Views::Opening
Definition:
opening.h:30
Got::Views::TitleBackground
Definition:
title_background.h:34
Got::Views::Views
Definition:
views.h:51
Got::Views::Dialogs::SelectSlow
Definition:
select_slow.h:31
Got::Views::Dialogs::MainMenu
Definition:
main_menu.h:31
Got::Views::Dialogs::SelectScroll
Definition:
select_scroll.h:31
Got::Views::SplashScreen
Definition:
splash_screen.h:30
Got::Views::Dialogs::QuitGame
Definition:
quit_game.h:31
Got::Views::Credits
Definition:
credits.h:30
Got::Views::Story
Definition:
story.h:30
Got
Definition:
console.h:28
Got::Views::Dialogs::Quit
Definition:
quit.h:31
Got::Views::Dialogs::OptionsMenu
Definition:
options_menu.h:31
engines
got
views
views.h
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