ScummVM API documentation
m_karaoke.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef QDENGINE_MINIGAMES_ADV_M_KARAOKE_H
23 #define QDENGINE_MINIGAMES_ADV_M_KARAOKE_H
24 
25 #include "qdengine/minigames/adv/MinigameInterface.h"
26 
27 namespace QDEngine {
28 
29 class Karaoke : public MinigameInterface {
30 public:
31  Karaoke();
32  void quant(float dt);
33 
34  enum TagType {
35  STRING,
36  CLEAR
37  };
38 
39 private:
40  const char *controlName_;
41  const char *colorReaded_;
42 
43  struct Node {
44  Node();
45  TagType type;
46  float time;
47  string text;
48  };
49 
50  typedef vector<Node> Nodes;
51  Nodes nodes_;
52 
53  float startTime_;
54  int startScreenTag_;
55  int currentTag_;
56  float startTagTime_;
57 
58 };
59 
60 } // namespace QDEngine
61 
62 #endif // QDENGINE_MINIGAMES_ADV_M_KARAOKE_H
Definition: MinigameInterface.h:27
Definition: m_karaoke.h:29
Базовый класс для игровых ресурсов.
Definition: console.h:28