ScummVM API documentation
inv.h
1
2/* ScummVM - Graphic Adventure Engine
3 *
4 * ScummVM is the legal property of its developers, whose names
5 * are too numerous to list here. Please refer to the COPYRIGHT
6 * file distributed with this source distribution.
7 *
8 * This program is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 *
21 */
22
23#ifndef BAGEL_BAGLIB_INV_H
24#define BAGEL_BAGLIB_INV_H
25
26#include "bagel/spacebar/baglib/storage_dev_bmp.h"
27
28namespace Bagel {
29namespace SpaceBar {
30
31class CBagInv : public CBagStorageDevBmp {
32protected:
33 static bool _firstStashFl;
34
35public:
37 }
38 virtual ~CBagInv() {
39 }
40 static void initialize() {
41 _firstStashFl = true;
42 }
43
44 ErrorCode activateLocalObject(const CBofString &objectName) override;
45 ErrorCode deactivateLocalObject(const CBofString &objectName) override;
46};
47
48} // namespace SpaceBar
49} // namespace Bagel
50
51#endif
Definition: string.h:38
Definition: inv.h:31
Definition: storage_dev_bmp.h:32