ScummVM API documentation
inv.h
1 
2 /* ScummVM - Graphic Adventure Engine
3  *
4  * ScummVM is the legal property of its developers, whose names
5  * are too numerous to list here. Please refer to the COPYRIGHT
6  * file distributed with this source distribution.
7  *
8  * This program is free software: you can redistribute it and/or modify
9  * it under the terms of the GNU General Public License as published by
10  * the Free Software Foundation, either version 3 of the License, or
11  * (at your option) any later version.
12  *
13  * This program is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16  * GNU General Public License for more details.
17  *
18  * You should have received a copy of the GNU General Public License
19  * along with this program. If not, see <http://www.gnu.org/licenses/>.
20  *
21  */
22 
23 #ifndef BAGEL_BAGLIB_INV_H
24 #define BAGEL_BAGLIB_INV_H
25 
26 #include "bagel/spacebar/baglib/storage_dev_bmp.h"
27 
28 namespace Bagel {
29 namespace SpaceBar {
30 
31 class CBagInv : public CBagStorageDevBmp {
32 protected:
33  static bool _firstStashFl;
34 
35 public:
37  }
38  virtual ~CBagInv() {
39  }
40  static void initialize() {
41  _firstStashFl = true;
42  }
43 
44  ErrorCode activateLocalObject(const CBofString &objectName) override;
45  ErrorCode deactivateLocalObject(const CBofString &objectName) override;
46 };
47 
48 } // namespace SpaceBar
49 } // namespace Bagel
50 
51 #endif
Definition: inv.h:31
Definition: string.h:38
Definition: afxwin.h:27
Definition: storage_dev_bmp.h:32