ScummVM API documentation
seq_timer.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
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8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
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13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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20  */
21 
22 #ifndef PINK_SEQ_TIMER_H
23 #define PINK_SEQ_TIMER_H
24 
25 #include "pink/objects/object.h"
26 
27 namespace Pink {
28 
29 class Sequencer;
30 
31 class SeqTimer : public Object {
32 public:
33  SeqTimer();
34 
35  void deserialize(Archive &archive) override;
36  void toConsole() const override;
37 
38  void update();
39 
40 private:
41  Common::String _actor;
42  Sequencer *_sequencer;
43  int _period;
44  int _range;
45  int _updatesToMessage;
46 };
47 
48 } // End of namespace Pink
49 
50 #endif
Definition: archive.h:39
Definition: str.h:59
Definition: sequencer.h:36
Definition: seq_timer.h:31
Definition: object.h:31
Definition: archive.h:35