ScummVM API documentation
seq_timer.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef PINK_SEQ_TIMER_H
23#define PINK_SEQ_TIMER_H
24
25#include "pink/objects/object.h"
26
27namespace Pink {
28
29class Sequencer;
30
31class SeqTimer : public Object {
32public:
33 SeqTimer();
34
35 void deserialize(Archive &archive) override;
36 void toConsole() const override;
37
38 void update();
39
40private:
41 Common::String _actor;
42 Sequencer *_sequencer;
43 int _period;
44 int _range;
45 int _updatesToMessage;
46};
47
48} // End of namespace Pink
49
50#endif
Definition: str.h:59
Definition: archive.h:39
Definition: object.h:31
Definition: seq_timer.h:31
Definition: sequencer.h:36