ScummVM API documentation
AGDS::AGDSEngine Member List

This is the complete list of members for AGDS::AGDSEngine, including all inherited members.

_activeEnhancements (defined in Engine)Engineprotected
_eventManEngineprotected
_mainMenuDialogEngineprotected
_mixerEngine
_saveFileManEngineprotected
_systemEngine
_targetNameEngineprotected
_timerEngineprotected
active() const (defined in AGDS::AGDSEngine)AGDS::AGDSEngineinline
activeCurtain() const (defined in AGDS::AGDSEngine)AGDS::AGDSEngineinline
AGDSEngine(OSystem *syst, const ADGameDescription *gameDesc) (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
AGDSEngine(const AGDSEngine &)=delete (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
appendToSharedStorage(const Common::String &value) (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
applyGameSettings()Engineinlinevirtual
canLoadGameStateCurrently(Common::U32String *msg) overrideAGDS::AGDSEngineinlinevirtual
canSaveAutosaveCurrently()Engineinlinevirtual
canSaveGameStateCurrently(Common::U32String *msg) overrideAGDS::AGDSEngineinlinevirtual
changeMouseArea(int id, int enabled) (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
convertToTransparent(Graphics::Surface *surface) (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
createObjectPatch(const Common::String &screenName) (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
createPatch(const Common::String &screenName) (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
createSurface(int w, int h) (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
currentCharacter() const (defined in AGDS::AGDSEngine)AGDS::AGDSEngineinline
currentInventoryObject(const ObjectPtr &object) (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
currentInventoryObject() const (defined in AGDS::AGDSEngine)AGDS::AGDSEngineinline
curtain(const Common::String &process, int screen, int sound, int music, bool updateGlobals) (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
defaultSyncSoundSettings()Engineprotected
dialog() (defined in AGDS::AGDSEngine)AGDS::AGDSEngineinline
dirCanBeGameAddOn(const Common::FSDirectory &dir) constEnginevirtual
dirMustBeGameAddOn(const Common::FSDirectory &dir) constEnginevirtual
enableSystemUser(bool enabled) (defined in AGDS::AGDSEngine)AGDS::AGDSEngineinline
enableUser(bool enabled) (defined in AGDS::AGDSEngine)AGDS::AGDSEngineinline
Engine(OSystem *syst)Engine
EngineFeature enum nameEngine
enhancementEnabled(int32 cls) (defined in Engine)Engine
errorAddingAddOnWithoutBaseGame(Common::String addOnName, Common::String gameId)Enginestatic
errorString(const char *buf_input, char *buf_output, int buf_output_size)Enginevirtual
errorUnsupportedGame(Common::String extraMsg)Enginestatic
existExtractedCDAudioFiles(uint track=1)Engine
fastMode() const (defined in AGDS::AGDSEngine)AGDS::AGDSEngineinline
findAnimationByPhaseVar(const Common::String &phaseVar) (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
findProcess(const Common::String &name) const (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
flipMute()Enginevirtual
gameTypeHasAddOns() constEnginevirtual
getAutosaveSlot() constEngineinlinevirtual
getCharacter(const Common::String &name) (defined in AGDS::AGDSEngine)AGDS::AGDSEngineinline
getConsole() (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
getCurrentScreen() (defined in AGDS::AGDSEngine)AGDS::AGDSEngineinline
getCurrentScreenName() (defined in AGDS::AGDSEngine)AGDS::AGDSEngineinline
getCurrentScreenObject(const Common::String &name) (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
getDebugger() finalEngineinlinevirtual
getEventManager()Engineinline
getFont(int id) const (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
getGlobal(const Common::String &name) const (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
getMetaEngine() constEngineinline
getObjectPatch(const Common::String &screenName) const (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
getOrCreateDebugger()Engine
getPatch(const Common::String &screenName) const (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
getRandomNumber(int max) (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
getSaveFileManager()Engineinline
getSaveStateName(int slot) constEngineinlinevirtual
getSharedStorage(int id) const (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
getSystemVariable(const Common::String &name) (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
getTimerManager()Engineinline
getTotalPlayTime() constEngine
handleAutoSave()Engine
hasActiveProcesses(const Common::String &name) const (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
hasFeature(EngineFeature f) const overrideAGDS::AGDSEnginevirtual
hasGlobal(const Common::String &name) const (defined in AGDS::AGDSEngine)AGDS::AGDSEngineinline
initializePath(const Common::FSNode &gamePath)Enginevirtual
initSystemVariables() (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
inventory() (defined in AGDS::AGDSEngine)AGDS::AGDSEngineinline
isDataAndCDAudioReadFromSameCD()Engine
isPaused() constEngineinline
jokes() const (defined in AGDS::AGDSEngine)AGDS::AGDSEngineinline
kSupportsArbitraryResolutions enum valueEngine
kSupportsChangingOptionsDuringRuntime enum valueEngine
kSupportsHelp enum valueEngine
kSupportsLoadingDuringRuntime enum valueEngine
kSupportsQuitDialogOverride enum valueEngine
kSupportsReturnToLauncher enum valueEngine
kSupportsSavingDuringRuntime enum valueEngine
kSupportsSubtitleOptions enum valueEngine
loadAnimation(const Common::String &name) (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
loadCharacter(const Common::String &id, const Common::String &name, const Common::String &object) (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
loadDefaultMouseCursor(const Common::String &name) (defined in AGDS::AGDSEngine)AGDS::AGDSEngineinline
loadFont(int id, const Common::String &name, int gw, int gh) (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
loadFromCache(const Common::String &name) const (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
loadFromCache(int id) const (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
loadGameDialog()Engine
loadGameState(int slot) overrideAGDS::AGDSEnginevirtual
loadGameStream(Common::SeekableReadStream *stream)Enginevirtual
loadMouseCursor(const Common::String &name) (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
loadNextScreen() (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
loadObject(const Common::String &name, const Common::String &prototype=Common::String(), bool allowInitialise=true) (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
loadPicture(const Common::String &name) (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
loadRegion(const Common::String &name) (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
loadScreen(const Common::String &name, ScreenLoadingType type, bool savePatch=true) (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
loadText(const Common::String &name) (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
mousePosition() const (defined in AGDS::AGDSEngine)AGDS::AGDSEngineinline
newGame() (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
openMainMenuDialog()Engine
pauseEngine()Engine
pauseEngineIntern(bool pause)Engineprotectedvirtual
pixelFormat() const (defined in AGDS::AGDSEngine)AGDS::AGDSEngineinline
playFilm(Process &process, const Common::String &video, const Common::String &audio, const Common::String &subtitles) (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
playSoundSync(int syncSoundId) (defined in AGDS::AGDSEngine)AGDS::AGDSEngineinline
popCurrentInventoryObject() (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
processes() const (defined in AGDS::AGDSEngine)AGDS::AGDSEngineinline
quitGame()Enginestatic
reactivate(const Common::String &name, const Common::String &where, bool runNow=false) (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
resetCurrentInventoryObject() (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
resetCurrentScreen() (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
resourceManager() (defined in AGDS::AGDSEngine)AGDS::AGDSEngineinline
returnToPreviousScreen() (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
run() overrideAGDS::AGDSEnginevirtual
runDialog(GUI::Dialog &dialog)Engineprotectedvirtual
runObject(const Common::String &name, const Common::String &prototype=Common::String(), bool allowInitialise=true) (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
runObject(const ObjectPtr &object) (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
runPendingReactivatedProcesses() (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
runProcess(const ObjectPtr &object, uint ip=0) (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
saveAutosaveIfEnabled()Engine
saveGameDialog()Engine
saveGameState(int slot, const Common::String &desc, bool isAutosave=false) overrideAGDS::AGDSEnginevirtual
saveGameStream(Common::WriteStream *stream, bool isAutosave=false)Enginevirtual
saveScreenPatch() (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
saveToCache(const Common::String &name, Graphics::ManagedSurface *surface) (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
setAmbientSoundId(int id) (defined in AGDS::AGDSEngine)AGDS::AGDSEngineinline
setDebugger(GUI::Debugger *debugger)Engineinline
setGameToLoadSlot(int slot)Engine
setGlobal(const Common::String &name, int value) (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
setMetaEngine(MetaEngine *metaEngine)Engineinline
setNextScreenName(const Common::String &nextScreenName, ScreenLoadingType type) (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
setTotalPlayTime(uint32 time=0)Engine
shadowIntensity(int intensity) (defined in AGDS::AGDSEngine)AGDS::AGDSEngineinline
shouldQuit()Enginestatic
showHints() const (defined in AGDS::AGDSEngine)AGDS::AGDSEngineinline
skipFilm() (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
soundManager() (defined in AGDS::AGDSEngine)AGDS::AGDSEngineinline
syncSoundSettings()Enginevirtual
tell(Process &process, const Common::String &region, Common::String text, Common::String sound, bool npc) (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
textLayout() (defined in AGDS::AGDSEngine)AGDS::AGDSEngineinline
tickInventory() (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
updateAddOns(const MetaEngine *metaEngine) constEngine
userEnabled() const (defined in AGDS::AGDSEngine)AGDS::AGDSEngineinline
v2() const (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
warnMissingExtractedCDAudio()Engine
warnUserAboutUnsupportedAddOn(Common::String addOnName)Enginestatic
warnUserAboutUnsupportedGame(Common::String msg=Common::String())Enginestatic
~AGDSEngine() (defined in AGDS::AGDSEngine)AGDS::AGDSEngine
~Engine()Enginevirtual