This is the complete list of members for AGDS::AGDSEngine, including all inherited members.
| _activeEnhancements (defined in Engine) | Engine | protected |
| _eventMan | Engine | protected |
| _mainMenuDialog | Engine | protected |
| _mixer | Engine | |
| _saveFileMan | Engine | protected |
| _system | Engine | |
| _targetName | Engine | protected |
| _timer | Engine | protected |
| active() const (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | inline |
| activeCurtain() const (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | inline |
| AGDSEngine(OSystem *syst, const ADGameDescription *gameDesc) (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| AGDSEngine(const AGDSEngine &)=delete (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| appendToSharedStorage(const Common::String &value) (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| applyGameSettings() | Engine | inlinevirtual |
| canLoadGameStateCurrently(Common::U32String *msg) override | AGDS::AGDSEngine | inlinevirtual |
| canSaveAutosaveCurrently() | Engine | inlinevirtual |
| canSaveGameStateCurrently(Common::U32String *msg) override | AGDS::AGDSEngine | inlinevirtual |
| changeMouseArea(int id, int enabled) (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| convertToTransparent(Graphics::Surface *surface) (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| createObjectPatch(const Common::String &screenName) (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| createPatch(const Common::String &screenName) (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| createSurface(int w, int h) (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| currentCharacter() const (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | inline |
| currentInventoryObject(const ObjectPtr &object) (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| currentInventoryObject() const (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | inline |
| curtain(const Common::String &process, int screen, int sound, int music, bool updateGlobals) (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| defaultSyncSoundSettings() | Engine | protected |
| dialog() (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | inline |
| dirCanBeGameAddOn(const Common::FSDirectory &dir) const | Engine | virtual |
| dirMustBeGameAddOn(const Common::FSDirectory &dir) const | Engine | virtual |
| enableSystemUser(bool enabled) (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | inline |
| enableUser(bool enabled) (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | inline |
| Engine(OSystem *syst) | Engine | |
| EngineFeature enum name | Engine | |
| enhancementEnabled(int32 cls) (defined in Engine) | Engine | |
| errorAddingAddOnWithoutBaseGame(Common::String addOnName, Common::String gameId) | Engine | static |
| errorString(const char *buf_input, char *buf_output, int buf_output_size) | Engine | virtual |
| errorUnsupportedGame(Common::String extraMsg) | Engine | static |
| existExtractedCDAudioFiles(uint track=1) | Engine | |
| fastMode() const (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | inline |
| findAnimationByPhaseVar(const Common::String &phaseVar) (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| findProcess(const Common::String &name) const (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| flipMute() | Engine | virtual |
| gameTypeHasAddOns() const | Engine | virtual |
| getAutosaveSlot() const | Engine | inlinevirtual |
| getCharacter(const Common::String &name) (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | inline |
| getConsole() (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| getCurrentScreen() (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | inline |
| getCurrentScreenName() (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | inline |
| getCurrentScreenObject(const Common::String &name) (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| getDebugger() final | Engine | inlinevirtual |
| getEventManager() | Engine | inline |
| getFont(int id) const (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| getGlobal(const Common::String &name) const (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| getMetaEngine() const | Engine | inline |
| getObjectPatch(const Common::String &screenName) const (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| getOrCreateDebugger() | Engine | |
| getPatch(const Common::String &screenName) const (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| getRandomNumber(int max) (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| getSaveFileManager() | Engine | inline |
| getSaveStateName(int slot) const | Engine | inlinevirtual |
| getSharedStorage(int id) const (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| getSystemVariable(const Common::String &name) (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| getTimerManager() | Engine | inline |
| getTotalPlayTime() const | Engine | |
| handleAutoSave() | Engine | |
| hasActiveProcesses(const Common::String &name) const (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| hasFeature(EngineFeature f) const override | AGDS::AGDSEngine | virtual |
| hasGlobal(const Common::String &name) const (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | inline |
| initializePath(const Common::FSNode &gamePath) | Engine | virtual |
| initSystemVariables() (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| inventory() (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | inline |
| isDataAndCDAudioReadFromSameCD() | Engine | |
| isPaused() const | Engine | inline |
| jokes() const (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | inline |
| kSupportsArbitraryResolutions enum value | Engine | |
| kSupportsChangingOptionsDuringRuntime enum value | Engine | |
| kSupportsHelp enum value | Engine | |
| kSupportsLoadingDuringRuntime enum value | Engine | |
| kSupportsQuitDialogOverride enum value | Engine | |
| kSupportsReturnToLauncher enum value | Engine | |
| kSupportsSavingDuringRuntime enum value | Engine | |
| kSupportsSubtitleOptions enum value | Engine | |
| loadAnimation(const Common::String &name) (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| loadCharacter(const Common::String &id, const Common::String &name, const Common::String &object) (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| loadDefaultMouseCursor(const Common::String &name) (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | inline |
| loadFont(int id, const Common::String &name, int gw, int gh) (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| loadFromCache(const Common::String &name) const (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| loadFromCache(int id) const (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| loadGameDialog() | Engine | |
| loadGameState(int slot) override | AGDS::AGDSEngine | virtual |
| loadGameStream(Common::SeekableReadStream *stream) | Engine | virtual |
| loadMouseCursor(const Common::String &name) (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| loadNextScreen() (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| loadObject(const Common::String &name, const Common::String &prototype=Common::String(), bool allowInitialise=true) (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| loadPicture(const Common::String &name) (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| loadRegion(const Common::String &name) (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| loadScreen(const Common::String &name, ScreenLoadingType type, bool savePatch=true) (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| loadText(const Common::String &name) (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| mousePosition() const (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | inline |
| newGame() (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| openMainMenuDialog() | Engine | |
| pauseEngine() | Engine | |
| pauseEngineIntern(bool pause) | Engine | protectedvirtual |
| pixelFormat() const (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | inline |
| playFilm(Process &process, const Common::String &video, const Common::String &audio, const Common::String &subtitles) (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| playSoundSync(int syncSoundId) (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | inline |
| popCurrentInventoryObject() (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| processes() const (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | inline |
| quitGame() | Engine | static |
| reactivate(const Common::String &name, const Common::String &where, bool runNow=false) (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| resetCurrentInventoryObject() (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| resetCurrentScreen() (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| resourceManager() (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | inline |
| returnToPreviousScreen() (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| run() override | AGDS::AGDSEngine | virtual |
| runDialog(GUI::Dialog &dialog) | Engine | protectedvirtual |
| runObject(const Common::String &name, const Common::String &prototype=Common::String(), bool allowInitialise=true) (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| runObject(const ObjectPtr &object) (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| runPendingReactivatedProcesses() (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| runProcess(const ObjectPtr &object, uint ip=0) (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| saveAutosaveIfEnabled() | Engine | |
| saveGameDialog() | Engine | |
| saveGameState(int slot, const Common::String &desc, bool isAutosave=false) override | AGDS::AGDSEngine | virtual |
| saveGameStream(Common::WriteStream *stream, bool isAutosave=false) | Engine | virtual |
| saveScreenPatch() (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| saveToCache(const Common::String &name, Graphics::ManagedSurface *surface) (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| setAmbientSoundId(int id) (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | inline |
| setDebugger(GUI::Debugger *debugger) | Engine | inline |
| setGameToLoadSlot(int slot) | Engine | |
| setGlobal(const Common::String &name, int value) (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| setMetaEngine(MetaEngine *metaEngine) | Engine | inline |
| setNextScreenName(const Common::String &nextScreenName, ScreenLoadingType type) (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| setTotalPlayTime(uint32 time=0) | Engine | |
| shadowIntensity(int intensity) (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | inline |
| shouldQuit() | Engine | static |
| showHints() const (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | inline |
| skipFilm() (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| soundManager() (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | inline |
| syncSoundSettings() | Engine | virtual |
| tell(Process &process, const Common::String ®ion, Common::String text, Common::String sound, bool npc) (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| textLayout() (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | inline |
| tickInventory() (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| updateAddOns(const MetaEngine *metaEngine) const | Engine | |
| userEnabled() const (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | inline |
| v2() const (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| warnMissingExtractedCDAudio() | Engine | |
| warnUserAboutUnsupportedAddOn(Common::String addOnName) | Engine | static |
| warnUserAboutUnsupportedGame(Common::String msg=Common::String()) | Engine | static |
| ~AGDSEngine() (defined in AGDS::AGDSEngine) | AGDS::AGDSEngine | |
| ~Engine() | Engine | virtual |