ScummVM API documentation
blocklibrary.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef TWINE_PARSER_BLOCKLIBRARY_H
23 #define TWINE_PARSER_BLOCKLIBRARY_H
24 
25 #include "common/array.h"
26 #include "common/stream.h"
27 #include "twine/parser/parser.h"
28 #include "twine/shared.h"
29 
30 namespace TwinE {
31 
33  uint8 brickShape;
34  uint8 brickType;
38  uint16 brickIdx;
39  uint8 sound;
40 };
41 
42 struct BlockData {
44 };
45 
46 class BlockLibraryData : public Parser {
47 private:
48  Common::Array<BlockData> _layouts;
49  bool parseLayout(BlockData &blockData, Common::SeekableReadStream &stream, bool lba1);
50 protected:
51  void reset() override;
52 public:
53  bool loadFromStream(Common::SeekableReadStream &stream, bool lba1) override;
54  const BlockData *getLayout(int index) const;
55 };
56 
57 } // End of namespace TwinE
58 
59 #endif
Definition: blocklibrary.h:42
Definition: blocklibrary.h:32
Definition: array.h:52
Definition: stream.h:745
Definition: blocklibrary.h:46
uint16 brickIdx
Definition: blocklibrary.h:38
Definition: achievements_tables.h:27
Definition: parser.h:32