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memory.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
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15  * GNU General Public License for more details.
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20  */
21 
22 /********************************************
23  DISCLAIMER:
24 
25  This is a wrapper code to mimic the relevant std:: class
26  Please use it ONLY when porting an existing code e.g. from the original sources
27 
28  For all new development please use classes from Common::
29  *********************************************/
30 
31 #ifndef COMMON_STD_MEMORY_H
32 #define COMMON_STD_MEMORY_H
33 
34 #include "common/ptr.h"
35 #include "common/textconsole.h"
36 
37 namespace Std {
38 
39 template<class T>
40 using shared_ptr = Common::SharedPtr<T>;
41 
42 template<class T>
43 using weak_ptr = Common::WeakPtr<T>;
44 
45 template<typename T, class DL = Common::DefaultDeleter<T> >
47 
48 template<class T>
49 T *memcpy(T *dest, const T *src, size_t n) {
50  return (T *)::memcpy(dest, src, n);
51 }
52 
53 template<class T>
54 shared_ptr<T> static_pointer_cast(const shared_ptr<T> &src) {
55  T *ptr = src.get();
56  return shared_ptr<T>(ptr);
57 }
58 
59 } // namespace Std
60 
61 #endif
Definition: ptr.h:115
Definition: ptr.h:572
Definition: ptr.h:159
Definition: algorithm.h:37