This is the complete list of members for Illusions::BbdouSpecialCode, including all inherited members.
_bubble (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
_credits (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
_cursor (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
_foodCtl (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
_inventory (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
_map (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
_objectInteractModeMap (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
_saladCount (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
_saladObjectIds (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
_shooterObjectIdIndex (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
_shooterStatus (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
_vm (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
addSalad(uint32 sequenceId) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | protected |
BbdouSpecialCode(IllusionsEngine_BBDOU *vm) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
cursorCrosshairControlRoutine(Control *cursorControl, uint32 deltaTime) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | protected |
cursorInteractControlRoutine(Control *cursorControl, uint32 deltaTime) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | protected |
findVerbId(VerbState *verbState, uint32 currOverlappedObjectId, int always0, uint32 &outVerbId) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | protected |
getBackgroundCursorPos(Common::Point cursorPos) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | protected |
getCause(uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId, uint32 &outVerbId, uint32 &outObjectId2, uint32 &outObjectId) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | protected |
getShooterCause(uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId, uint32 &outSceneId, uint32 &outVerbId, uint32 &outObjectId2, uint32 &outObjectId) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | protected |
hideVerbBubble(uint32 objectId, VerbState *verbState) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
init() override (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | virtual |
initSalad() (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | protected |
isHoldingObjectId(uint32 objectId) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
Map typedef (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
MapIterator typedef (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
playSoundEffect(int soundIndex) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
resetBeforeResumeSavegame() override (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | virtual |
run(uint32 specialCodeId, OpCall &opCall) override (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | virtual |
runCause(Control *cursorControl, CursorData &cursorData, uint32 verbId, uint32 objectId2, uint32 objectId, int soundIndex) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | protected |
setCursorControlRoutine(uint32 objectId, int num) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | protected |
showBubble(uint32 objectId, uint32 overlappedObjectId, uint32 holdingObjectId, VerbState *verbState, uint32 progResKeywordId) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | protected |
spcAddCursorSequence(OpCall &opCall) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
spcAddInventoryItem(OpCall &opCall) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
spcClearBlockCounter(OpCall &opCall) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
spcClearConversation(OpCall &opCall) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
spcClearInventory(OpCall &opCall) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
spcCloseInventory(OpCall &opCall) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
spcCreditsCtl(OpCall &opCall) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
spcCursorStartHoldingObjectId(OpCall &opCall) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
spcCursorStopHoldingObjectId(OpCall &opCall) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
spcDisableCursor(OpCall &opCall) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
spcEnableCursor(OpCall &opCall) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
spcFoodCtl(OpCall &opCall) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
spcHasInventoryItem(OpCall &opCall) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
spcInitBubble(OpCall &opCall) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
spcInitConversation(OpCall &opCall) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
spcInitCursor(OpCall &opCall) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
spcInitInventory(OpCall &opCall) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
spcInitMenu(OpCall &opCall) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
spcInitRadarMicrophone(OpCall &opCall) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
spcIsCursorHoldingObjectId(OpCall &opCall) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
spcOpenInventory(OpCall &opCall) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
spcRegisterInventoryBag(OpCall &opCall) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
spcRegisterInventoryItem(OpCall &opCall) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
spcRegisterInventorySlot(OpCall &opCall) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
spcRemoveInventoryItem(OpCall &opCall) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
spcResetCursor(OpCall &opCall) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
spcRunCause(OpCall &opCall) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
spcSaladCtl(OpCall &opCall) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
spcSetCursorField90(OpCall &opCall) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
spcSetCursorState(OpCall &opCall) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
spcSetObjectInteractMode(OpCall &opCall) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
spcSetupBubble(OpCall &opCall) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
spcTestFoodCtl(OpCall &opCall) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
startCauseThread(uint32 cursorObjectId, uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | protected |
startHoldingObjectId(uint32 objectId1, uint32 holdingObjectId, bool doPlaySound) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
stopHoldingObjectId(uint32 objectId1, bool doPlaySound) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
testInteractModeRange(int value) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | protected |
testVerbId(uint32 verbId, uint32 holdingObjectId, uint32 overlappedObjectId) (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | protected |
~BbdouSpecialCode() override (defined in Illusions::BbdouSpecialCode) | Illusions::BbdouSpecialCode | |
~SpecialCode() (defined in Illusions::SpecialCode) | Illusions::SpecialCode | inlinevirtual |